2023-07-26 05:08:48 +08:00
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<!DOCTYPE html>
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<html>
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<head>
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<meta http-equiv="content-type" content="text/html;charset=utf-8" />
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<link rel="shortcut icon" href="#" />
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2023-11-08 03:03:36 +08:00
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<link rel="stylesheet" type="text/css" href="{{_res_path}}html/calculator/calculator-sr.css" />
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2023-07-26 05:08:48 +08:00
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</head>
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<body>
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<div class="container" id="container">
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<div class="info_box">
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<div class="uidRight">
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<span>UID : {{uid}}</span>
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</div>
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<div class="topLeft">
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<span>角色养成计算</span>
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</div>
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</div>
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<div class="head_box">
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<div class="item">
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<div class="role_box">
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{{ if dataCharacter.rank>0}}
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<span class="life life{{dataCharacter.rank}}">
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{{dataCharacter.rank}}命</span>
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{{/if}}
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<div class="bg{{dataCharacter.rarity}}">
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<img class="role_img" src="{{dataCharacter.icon}}" onerror="whenError(this)" />
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</div>
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</div>
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<div class="role_name">
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{{dataCharacter.name}}
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<div class="role_LV">Lv.{{dataCharacter.level}} <span class="jt"></span> Lv.{{setSkill[0]}}</div>
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</div>
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{{ if dataCharacter.equip}}
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<div class="weapon_box">
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<div class="weapon_bg{{dataCharacter.equip.rarity}}">
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<img class="weapon_img" src="{{dataCharacter.equip.icon}}" onerror="whenError(this)" />
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</div>
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</div>
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<div class="weapon_name">
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{{dataCharacter.equip.name}}
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<div class="weapon_LV">Lv.{{dataCharacter.equip.level}} <span class="jt"></span>
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Lv.{{setSkill[1]}}
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</div>
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</div>
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{{/if}}
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</div>
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{{each skillList skill i}}
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<div class="skill">
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<div class="skillimg">
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<img class="skillimgC" src="{{skill.item_url}}" />
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</div>
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<div class="skillname">
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{{ if skill.anchor=="Point01"}}普通攻击{{else if skill.anchor=="Point02"}}战技{{else if skill.anchor=="Point03"}}终结技{{else}}天赋{{/if}}
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<div class="skillLv">Lv.{{skill.max_level}}</div>
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</div>
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<div class="skillRight">
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<div class="skillNow"> {{skill.cur_level}} </div>
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<div class="skillJt"><span class="jt"></span></div>
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<div class="skillNow"> {{setSkill[i+2]}} </div>
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</div>
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</div>
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{{/each}}
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</div>
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2023-11-08 03:03:36 +08:00
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{{if computes.avatar_consume?.length + computes.skill_consume?.length + computes.equipment_consume?.length > 0}}
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2023-07-26 05:08:48 +08:00
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<div class="data_box">
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{{if computes.avatar_consume.length > 0}}
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<div class="role_top">
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<div class="role_top_name">{{dataCharacter.name}}</div>
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<div class="role_top_LV">Lv.{{dataCharacter.level}} <span class="jt"></span> Lv.{{setSkill[0]}}</div>
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</div>
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<div class="role_separate_line">角色消耗</div>
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<div class="cailiao_box">
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{{each computes.avatar_consume avatar_consume}}
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<div
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class="cailiao_item {{if computes.avatar_consume.length>2 && avatar_consume.item_name == `信用点`}}long{{/if}}">
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<div class="cailiao_img">
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<img class="cailiao_item_img" src="{{avatar_consume.item_url}}" />
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</div>
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<div class="cailiao_item_title">{{avatar_consume.item_name}} x {{avatar_consume.num}}</div>
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</div>
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{{/each}}
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</div>
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{{/if}}
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{{if computes.skill_consume.length > 0}}
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<div class="role_separate_line">行迹消耗</div>
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<div class="cailiao_box">
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{{each computes.skill_consume skill_consume}}
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<div class="cailiao_item {{if skill_consume.item_name == `信用点`}}long{{/if}}">
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<div class="cailiao_img">
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<img class="cailiao_item_img" src="{{skill_consume.item_url}}" />
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</div>
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<div class="cailiao_item_title {{if skill_consume.isTalent}}isTalent{{/if}}">
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{{skill_consume.item_name}} x {{skill_consume.num}}</div>
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</div>
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{{/each}}
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</div>
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{{/if}}
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{{if computes.equipment_consume.length > 0}}
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<div class="role_top">
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<div class="role_top_name">{{dataCharacter.equip.name}}</div>
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<div class="role_top_LV">Lv.{{dataCharacter.equip.level}} <span class="jt"></span>
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Lv.{{setSkill[1]}}</div>
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</div>
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<div class="role_separate"></div>
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<div class="cailiao_box">
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{{each computes.equipment_consume equipment_consume}}
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<div class="cailiao_item">
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<div class="cailiao_img">
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<img class="cailiao_item_img" src="{{equipment_consume.item_url}}" />
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</div>
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<div class="cailiao_item_title">{{equipment_consume.item_name}} x {{equipment_consume.num}}</div>
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</div>
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{{/each}}
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</div>
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{{/if}}
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</div>
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{{else}}
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<div class="data_box">
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<div class="biye">毕业了,下一位 !</div>
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</div>
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{{/if}}
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</div>
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</body>
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2023-11-08 03:03:36 +08:00
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</html>
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