create-the-brass-oncerto/kubejs/startup_scripts/geckojs.js

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StartupEvents.registry("item", event => {
event.create("geckojs:stepping_caculator", "animatable")
.defaultGeoModel()
.addController(controller => controller
.name("stepping_controller")
//第一个参数是命名id(把.name理解成命名空间下边的理解成id即可)
//.begin()表示从开头播放动画
//.thenPlay()表示播放,thenLoop()是循环播放
.triggerableAnim("using", RawAnimation.begin().thenPlay('working'))
.triggerableAnim("release_using", RawAnimation.begin().thenPlay('idle'))
)
.usingAnimation((self, Level, Player, hand) => {
self.triggerAnim(Player, GeoItem.getOrAssignId(Player.getItemInHand(hand), Level), 'stepping_controller', 'using')
})
.releaseUsingAnimation((self, Level, Player, hand) => {
self.triggerAnim(Player, GeoItem.getOrAssignId(Player.getItemInHand(hand), Level), 'stepping_controller', 'release_using')
})
.useDuration(itemstack => 80)
.use((level, player, hand) => true)
.finishUsing((itemstack, level, entity) => {
if (entity.player && entity.getOffHandItem().id == "kubejs:tin_hard_disk") {
let player = entity
player.offHandItem.damageValue -= Math.min(512, player.offHandItem.damageValue)
}
return itemstack
})
.releaseUsing((itemstack, level, entity, tick) => {
if (entity.player && entity.getOffHandItem().id == "kubejs:tin_hard_disk") {
let player = entity
player.offHandItem.damageValue -= Math.min(Math.floor(512 - 6.4 * tick), player.offHandItem.damageValue)
player.setStatusMessage(Text.translate("kubejs.tooltip.stepping_caculator_stop"))
}
})
.displayName = Text.translatable("item.kubejs.stepping_caculator")
})
//.addAnimation(state => {state.setAndContinue(RawAnimation.begin().thenLoop("stepping_caculator_animation.model.working"))