Ponder.registry((event) => { event .create(["design_decor:brass_boiler_large","design_decor:zinc_boiler_large","design_decor:industrial_iron_boiler_large","design_decor:gold_boiler_large","design_decor:copper_boiler_large","design_decor:cast_iron_boiler_large","design_decor:andesite_boiler_large"]) .tag("kubejs:block_crafting") .scene( "kubejs:large_boiler_from_block", "在世界中制造大型锅炉", (scene, utils) => { scene.configureBasePlate(0, 0, 5); scene.showStructure(0); scene.world.setBlocks([1,1,1,3,1,3], "create:brass_block", false); scene.world.setBlocks([2,1,2], "create:fluid_tank", false); const blocklist=[ [1,1,1],[2,1,1],[3,1,1], [1,1,2],[2,1,2],[3,1,2], [1,1,3],[2,1,3],[3,1,3] ] for(let i of blocklist){ scene.idle(5); scene.world.showSection(i, Direction.down); } scene.idle(20); scene.text(60, "部分大型锅炉需要在世界中制造"); scene.idle(80); scene.text(60, "建造如下结构(周围8格是对应材质的物块),然后使用扳手右键流体储罐",[2,1,2]); scene.overlay.showOutline("red", {}, [1,1,1,3,1,3], 30); scene.idle(40); scene.addKeyframe(); scene.showControls(60, [3, 1.5, 3], "down") .rightClick() .withItem("create:wrench"); scene.idle(80); scene.text(60, "机械手也可以为你代劳",[2,1,2]); scene.overlay.showOutline("red", {}, [1,1,1,3,1,3], 30); scene.idle(80); scene.addKeyframe(); scene.world.setBlocks([1,1,1,3,1,3], "minecraft:air", true); scene.world.createItemEntity([2.4,1.5,3.21],Direction.down,"design_decor:brass_boiler_large") scene.text(60, "...如此便得到了对应的大型锅炉",[3,1,3]); scene.idle(80); } ); });