245 lines
6.5 KiB
JavaScript
245 lines
6.5 KiB
JavaScript
/**
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* plugin的runtime,可通过e.runtime访问
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*
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* 提供一些常用的运行时变量、方法及model获取
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* 降低对目录结构的依赖
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*/
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import lodash from 'lodash'
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import fs from 'node:fs'
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import gsCfg from '../../plugins/genshin/model/gsCfg.js'
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import common from '../common/common.js'
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import cfg from '../config/config.js'
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import MysApi from '../../plugins/genshin/model/mys/mysApi.js'
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import MysInfo from '../../plugins/genshin/model/mys/mysInfo.js'
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import puppeteer from '../puppeteer/puppeteer.js'
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import { Version } from '#miao'
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import NoteUser from '../../plugins/genshin/model/mys/NoteUser.js'
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import MysUser from '../../plugins/genshin/model/mys/MysUser.js'
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import Handler from './handler.js'
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/**
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* 常用的处理方法
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*/
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export default class Runtime {
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constructor (e) {
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this.e = e
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this._mysInfo = {}
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this.handler = {
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has: Handler.has,
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call: Handler.call,
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callAll: Handler.callAll
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}
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}
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get uid () {
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return this.user?.uid
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}
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get hasCk () {
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return this.user?.hasCk
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}
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get user () {
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return this.e.user
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}
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get cfg () {
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return cfg
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}
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get gsCfg () {
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return gsCfg
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}
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get common () {
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return common
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}
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get puppeteer () {
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return puppeteer
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}
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get MysInfo () {
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return MysInfo
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}
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get NoteUser () {
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return NoteUser
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}
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get MysUser () {
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return MysUser
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}
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static async init (e) {
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await MysInfo.initCache()
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let runtime = new Runtime(e)
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e.runtime = runtime
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await runtime.initUser()
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return runtime
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}
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async initUser () {
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let e = this.e
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let user = await NoteUser.create(e)
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if (user) {
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e.user = new Proxy(user, {
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get (self, key, receiver) {
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let game = e.game
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let fnMap = {
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uid: 'getUid',
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uidList: 'getUidList',
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mysUser: 'getMysUser',
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ckUidList: 'getCkUidList'
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}
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if (fnMap[key]) {
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return self[fnMap[key]](game)
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}
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if (key === 'uidData') {
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return self.getUidData('', game)
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}
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if (['getUid', 'getUidList', 'getMysUser', 'getCkUidList', 'getUidMapList', 'getGameDs'].includes(key)) {
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return (_game, arg2) => {
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return self[key](_game || game, arg2)
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}
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}
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if (['getUidData', 'hasUid', 'addRegUid', 'delRegUid', 'setMainUid'].includes(key)) {
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return (uid, _game = '') => {
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return self[key](uid, _game || game)
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}
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}
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return self[key]
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}
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})
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}
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}
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/**
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* 获取MysInfo实例
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*
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* @param targetType all: 所有用户均可, cookie:查询用户必须具备Cookie
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* @returns {Promise<boolean|MysInfo>}
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*/
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async getMysInfo (targetType = 'all') {
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if (!this._mysInfo[targetType]) {
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this._mysInfo[targetType] = await MysInfo.init(this.e, targetType === 'cookie' ? 'detail' : 'roleIndex')
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}
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return this._mysInfo[targetType]
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}
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async getUid () {
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return await MysInfo.getUid(this.e)
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}
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/**
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* 获取MysApi实例
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*
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* @param targetType all: 所有用户均可, cookie:查询用户必须具备Cookie
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* @param option MysApi option
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* @returns {Promise<boolean|MysApi>}
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*/
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async getMysApi (targetType = 'all', option = {}) {
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let mys = await this.getMysInfo(targetType)
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if (mys.uid && mys?.ckInfo?.ck) {
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return new MysApi(mys.uid, mys.ckInfo.ck, option)
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}
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return false
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}
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/**
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* 生成MysApi实例
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* @param uid
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* @param ck
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* @param option
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* @returns {Promise<MysApi>}
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*/
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async createMysApi (uid, ck, option) {
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return new MysApi(uid, ck, option)
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}
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/**
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*
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* @param plugin plugin key
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* @param path html文件路径,相对于plugin resources目录
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* @param data 渲染数据
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* @param cfg 渲染配置
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* @param cfg.retType 返回值类型
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* * default/空:自动发送图片,返回true
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* * msgId:自动发送图片,返回msg id
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* * base64: 不自动发送图像,返回图像base64数据
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* @param cfg.beforeRender({data}) 可改写渲染的data数据
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* @returns {Promise<boolean>}
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*/
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async render (plugin, path, data = {}, cfg = {}) {
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// 处理传入的path
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path = path.replace(/.html$/, '')
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let paths = lodash.filter(path.split('/'), (p) => !!p)
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path = paths.join('/')
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// 创建目录
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const mkdir = (check) => {
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let currDir = `${process.cwd()}/temp`
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for (let p of check.split('/')) {
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currDir = `${currDir}/${p}`
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if (!fs.existsSync(currDir)) {
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fs.mkdirSync(currDir)
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}
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}
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return currDir
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}
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mkdir(`html/${plugin}/${path}`)
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// 自动计算pluResPath
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let pluResPath = `../../../${lodash.repeat('../', paths.length)}plugins/${plugin}/resources/`
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let miaoResPath = `../../../${lodash.repeat('../', paths.length)}plugins/miao-plugin/resources/`
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const layoutPath = process.cwd() + '/plugins/miao-plugin/resources/common/layout/'
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// 渲染data
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data = {
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sys: {
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scale: 1
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},
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/** miao 相关参数 **/
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copyright: `Created By Miao-Yunzai<span class="version">${Version.yunzai}</span> `,
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_res_path: pluResPath,
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_miao_path: miaoResPath,
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_tpl_path: process.cwd() + '/plugins/miao-plugin/resources/common/tpl/',
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defaultLayout: layoutPath + 'default.html',
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elemLayout: layoutPath + 'elem.html',
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...data,
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/** 默认参数 **/
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_plugin: plugin,
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_htmlPath: path,
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pluResPath,
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tplFile: `./plugins/${plugin}/resources/${path}.html`,
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saveId: data.saveId || data.save_id || paths[paths.length - 1],
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pageGotoParams: {
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waitUntil: 'networkidle2'
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}
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}
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// 处理beforeRender
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if (cfg.beforeRender) {
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data = cfg.beforeRender({ data }) || data
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}
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// 保存模板数据
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if (process.argv.includes('dev')) {
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// debug下保存当前页面的渲染数据,方便模板编写与调试
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// 由于只用于调试,开发者只关注自己当时开发的文件即可,暂不考虑app及plugin的命名冲突
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let saveDir = mkdir(`ViewData/${plugin}`)
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let file = `${saveDir}/${data._htmlPath.split('/').join('_')}.json`
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fs.writeFileSync(file, JSON.stringify(data))
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}
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// 截图
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let base64 = await puppeteer.screenshot(`${plugin}/${path}`, data)
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if (cfg.retType === 'base64') {
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return base64
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}
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let ret = true
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if (base64) {
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ret = await this.e.reply(base64)
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}
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return cfg.retType === 'msgId' ? ret : true
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}
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}
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