306 lines
7.3 KiB
JavaScript
306 lines
7.3 KiB
JavaScript
/**
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* Bot实际User用户类
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* 主键QQ
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*
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* User可以注册UID,通过 getRegUid / setRegUid
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* 一个User可以绑定多个MysUser CK,绑定MysUser
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*/
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import BaseModel from './BaseModel.js'
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import lodash from 'lodash'
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import MysUser from './MysUser.js'
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import gsCfg from '../gsCfg.js'
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export default class NoteUser extends BaseModel {
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constructor (qq, data = null) {
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super()
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// 检查实例缓存
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let cacheObj = this._getThis('user', qq)
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if (cacheObj) {
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return cacheObj
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}
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this.qq = qq
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if (data) {
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this.ckData = this.ckData || {}
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for (let uid in data) {
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let ck = data[uid]
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if (uid && ck.uid) {
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this.ckData[uid] = ck
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}
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}
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} else if (!this.ckData) {
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this._getCkData()
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}
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// 缓存实例
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return this._cacheThis()
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}
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// 初始化 user
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/**
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* 创建NoteUser实例
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* @param qq NoterUser对应id(qq)
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* * 若传入e对象则会识别e.user_id,并将user对象添加至e.user
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* @param data 用户对应MysCookie数据,为空则自动读取
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* @returns {Promise<NoteUser|*>}
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*/
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static async create (qq, data = null) {
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// 兼容处理传入e
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if (qq && qq.user_id) {
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let e = qq
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let user = await NoteUser.create(e.user_id)
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e.user = user
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return user
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}
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let user = new NoteUser(qq, data)
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// 检查绑定uid (regUid)
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await user.getRegUid()
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// 传入data则使用,否则读取
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return user
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}
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static async forEach (fn) {
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// 初始化用户缓存
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let res = await gsCfg.getBingCk()
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for (let qq in res.noteCk) {
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let cks = res.noteCk[qq]
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if (!lodash.isEmpty(cks)) {
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let user = await NoteUser.create(qq, cks)
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if (user && fn) {
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if (await fn(user) === false) {
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break
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}
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}
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}
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}
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}
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/**
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* 获取当前用户uid
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* 如果为绑定用户,优先获取ck对应uid,否则获取绑定uid
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*/
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get uid () {
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// 如果绑定有CK,则
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if (this.hasCk) {
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return this.mainCk?.uid
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}
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return this._regUid || ''
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}
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/**
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* 当前用户是否具备CK
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*/
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get hasCk () {
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return this.ckData && !lodash.isEmpty(this.ckData)
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}
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/**
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* 获取绑定CK的UID列表,如未绑定CK则返回空数组
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*/
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get ckUids () {
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if (!this.hasCk) {
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return []
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}
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return lodash.map(this.ckData, 'uid')
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}
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/**
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* 获取当前生效CK
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*
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* 返回isMain的uid,没有的话返回首位
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*/
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get mainCk () {
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if (this.hasCk) {
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return lodash.filter(this.ckData, (ck) => ck.isMain)[0] || lodash.values(this.ckData)[0]
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}
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return false
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}
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/**
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* 获取当前用户的所有ck
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* @returns { {ltuid:{ckData, ck, uids}} }
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*/
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get cks () {
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let cks = {}
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if (!this.hasCk) {
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return cks
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}
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for (let uid in this.ckData) {
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let ck = this.ckData[uid]
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if (ck && ck.ltuid && ck.uid) {
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cks[ck.ltuid] = cks[ck.ltuid] || {
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ckData: ck,
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ck: ck.ck,
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uids: []
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}
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cks[ck.ltuid].uids.push(ck.uid)
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}
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}
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return cks
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}
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/**
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* 获取当前用户的绑定UID
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* 主要供内部调用,建议使用 user.uid 获取用户uid
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* @returns {Promise<*>}
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*/
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async getRegUid (redisKey = `Yz:genshin:mys:qq-uid:${this.qq}`) {
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let uid = await redis.get(redisKey)
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if (uid) {
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await redis.setEx(redisKey, 3600 * 24 * 30, uid)
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}
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this._regUid = uid
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return this._regUid
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}
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/**
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* 设置当前用户的绑定uid
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* @param uid 要绑定的uid
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* @param force 若已存在绑定uid关系是否强制更新
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*/
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async setRegUid (uid = '', force = false) {
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let redisKey = `Yz:genshin:mys:qq-uid:${this.qq}`
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if (uid && /[1|2|5-9][0-9]{8}/.test(uid)) {
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uid = String(uid)
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const oldUid = await this.getRegUid()
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// force true、不存在绑定UID,UID一致时存储并更新有效期
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if (force || !oldUid || oldUid === uid) {
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await redis.setEx(redisKey, 3600 * 24 * 30, uid)
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}
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this._regUid = uid
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return String(this._regUid) || ''
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}
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return ''
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}
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/**
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* 切换绑定CK生效的UID
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* @param uid 要切换的UID
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*/
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async setMainUid (uid = '') {
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// 兼容传入index
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if (uid * 1 <= this.ckUids.length) uid = this.ckUids[uid]
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// 非法值,以及未传入时使用当前或首个有效uid
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uid = (uid || this.uid) * 1
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// 设置主uid
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lodash.forEach(this.ckData, (ck) => {
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ck.isMain = ck.uid * 1 === uid * 1
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})
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// 保存CK数据
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this._saveCkData()
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await this.setRegUid(uid, true)
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}
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/**
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* 初始化或重置 当前用户缓存
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*/
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async initCache () {
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// 刷新绑定CK的缓存
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let count = 0
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let cks = this.cks
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for (let ltuid in cks) {
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let { ckData, uids } = cks[ltuid]
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let mysUser = await MysUser.create(ckData)
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for (let uid of uids) {
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mysUser.addUid(uid)
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}
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if (mysUser && await mysUser.initCache(this)) {
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count++
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}
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}
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return count
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}
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/**
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* 为当前用户增加CK
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* @param cks 绑定的ck
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*/
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async addCk (cks) {
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let ckData = this.ckData
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lodash.forEach(cks, (ck, uid) => {
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ckData[uid] = ck
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})
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this._saveCkData()
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await this.initCache()
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}
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/**
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* 删除当前用户绑定CK
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* @param ltuid 根据ltuid删除,未传入则删除当前生效uid对应ltuid
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* @param needRefreshCache 是否需要刷新cache,默认刷新
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*/
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async delCk (ltuid = '', needRefreshCache = true) {
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if (!ltuid) {
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ltuid = this.mainCk.ltuid
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}
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let ret = []
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ltuid = ltuid * 1
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let ckData = this.ckData
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for (let uid in ckData) {
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let ck = ckData[uid]
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if (ltuid && ck.ltuid * 1 === ltuid) {
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ret.push(uid)
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delete ckData[uid]
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}
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}
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// 刷新主ck并保存ckData
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await this.setMainUid()
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// 刷新MysUser缓存
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if (needRefreshCache) {
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let ckUser = await MysUser.create(ltuid)
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if (ckUser) {
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await ckUser.del(this)
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}
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}
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return ret
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}
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/**
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* 检查当前用户绑定的CK状态
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*/
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async checkCk () {
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// TODO:待完善文案
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let cks = this.cks
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let ret = []
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for (let ltuid in cks) {
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let ck = cks[ltuid].ck
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if (!ltuid || !ck) {
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continue
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}
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let checkRet = await MysUser.checkCkStatus(ck)
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// TODO: 若checkRet中返回了不同的uid,进行CK保存更新
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// 失效
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let mysUser = await MysUser.create(ck)
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if (mysUser) {
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let status = checkRet.status
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if (status === 0 || status === 1) {
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// status为1时无法查询天赋,但仍可查询角色,保留CK
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await mysUser.initCache()
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} else if (status === 2) {
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// status为2时无法查询角色,删除ck cache
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// 因仍能查询体力,故保留ck记录不直接删除
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await mysUser.del()
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} else if (status === 3) {
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// status为3时CK完全失效,用户删除此CK
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await this.delCk(ltuid)
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}
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}
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ret.push({
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ltuid,
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...checkRet
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})
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}
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return ret
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}
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// 内部方法:读取CK数据
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_getCkData () {
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this.ckData = gsCfg.getBingCkSingle(this.qq)
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return this.ckData
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}
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// 内部方法:写入CK数据
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_saveCkData () {
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gsCfg.saveBingCk(this.qq, this.ckData)
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}
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}
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