import base from './base.js' import MysInfo from './mys/mysInfo.js' import MysApi from './mys/mysApi.js' import lodash from 'lodash' import gsCfg from './gsCfg.js' export default class Calculator extends base { constructor (e) { super(e) this.model = 'calculator' this.checkMsg = '设置角色、武器、技能等级有误\n指令:#刻晴养成\n示例:#刻晴养成81 90 9 9 9\n参数为角色、武器、技能等级' } async get (role) { this.role = role /** 获取绑定uid */ let uid = await MysInfo.getUid(this.e) if (!uid) return false /** 判断是否绑定了ck */ let ck = await MysInfo.checkUidBing(uid) if (!ck) { await this.e.reply(MysInfo.tips) return false } this.mysApi = new MysApi(uid, ck.ck, { log: true }) /** 获取角色数据 */ let character = await this.mysApi.getData('character') if (!character || character.retcode !== 0) return false character = character.data /** 获取设置参数 */ await this.getSet() /** 获取计算角色 */ this.dataCharacter = character.avatars.find((item) => item.id == role.roleId) /** 获取计算参数 */ let body = await this.getBody() if (!body) return false /** 计算 */ let computes = await this.computes(body) if (!computes) return false return { saveId: uid, uid, dataCharacter: this.dataCharacter, setSkill: this.setSkill, skillList: this.skillList, computes, ...this.screenData } } async getSet () { let defSetSkill = '90,90,10,10,10'.split(',') let set = this.e.msg.replace(/#|#|养成|计算/g, '').trim() set = set.replace(/,| /g, ',') set = set.replace(this.role.alias, '') let setSkill = [] if (set) { setSkill = set.split(',') setSkill = lodash.compact(setSkill) for (let i = 0; i <= 4; i++) { if (!setSkill[i]) setSkill[i] = defSetSkill[i] } } else { setSkill = defSetSkill } if (setSkill.length != 5) { let reMsg = this.checkMsg.replace(/刻晴/g, this.role.alias) await this.e.reply(reMsg) return false } /** 检查参数 */ let check = [90, 90, 10, 10, 10] for (const key in check) { if (check[key] < Number(setSkill[key])) { setSkill[key] = check[key] } } this.setSkill = setSkill } async getBody () { // 技能 let skillList = [] if (this.dataCharacter) { /** 角色存在获取技能数据 */ let detail = await this.mysApi.getData('detail', { avatar_id: this.role.roleId }) if (!detail || detail.retcode !== 0) return false skillList = detail.data.skill_list } else { /** 尚未拥有的角色 */ skillList = await this.getSkillId(this.role.roleId) if (!skillList) { this.e.reply('暂无角色数据,请稍后再试') return false } let four = gsCfg.getdefSet('role', 'other').four this.dataCharacter = { level: 1, name: this.role.name, icon: `${this.screenData.pluResPath}img/role/${this.role.name}.png`, rarity: four.includes(Number(this.role.roleId)) ? 4 : 5 } } skillList = skillList.filter((item) => item.max_level != 1) /** 拼接计算参数 */ let body = { avatar_id: Number(this.role.roleId), avatar_level_current: Number(this.dataCharacter.level), avatar_level_target: Number(this.setSkill[0]), skill_list: [ { id: Number(skillList[0].group_id), level_current: Number(skillList[0].level_current), level_target: Number(this.setSkill[2]) }, { id: Number(skillList[1].group_id), level_current: Number(skillList[1].level_current), level_target: Number(this.setSkill[3]) }, { id: Number(skillList[2].group_id), level_current: Number(skillList[2].level_current), level_target: Number(this.setSkill[4]) } ] } if (this.mysApi.getServer().startsWith('os')) { body.lang = "zh-cn" } if (this.dataCharacter.weapon) { if (Number(this.dataCharacter.weapon.rarity) < 3) { this.setSkill[1] = 70 } body.weapon = { id: Number(this.dataCharacter.weapon.id), level_current: Number(this.dataCharacter.weapon.level), level_target: Number(this.setSkill[1]) } } this.skillList = skillList return body } async getSkillId (roleId) { let avatarSkill = await this.mysApi.getData('avatarSkill', { avatar_id: roleId }) if (!avatarSkill || avatarSkill.retcode !== 0) return false avatarSkill = avatarSkill.data avatarSkill.list.forEach((item) => { item.level_current = 1 }) return avatarSkill.list } async computes (body) { let computes = await this.mysApi.getData('compute', body) if (!computes || computes.retcode !== 0) return false computes = computes.data let formart = (num) => { return num > 10000 ? (num / 10000).toFixed(1) + ' w' : num } for (let i in computes) { for (let j in computes[i]) { computes[i][j].num = formart(computes[i][j].num) if (computes[i][j].name.includes('「')) { computes[i][j].isTalent = true } } } return computes } }