chore: 支持星铁活动到期推送
This commit is contained in:
parent
3391df75b5
commit
b940632368
plugins/genshin
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@ -22,7 +22,7 @@
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|#公告,#公告2,#资讯,#活动|米游社原神最新20条公告资讯|
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|#公告,#公告2,#资讯,#活动|米游社原神最新20条公告资讯|
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|#米游社xxx|米游社原神帖子搜索,如#米游社七七|
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|#米游社xxx|米游社原神帖子搜索,如#米游社七七|
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|#开启、关闭公告推送,#开启、关闭资讯推送|米游社原神公告资讯推送|
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|#开启、关闭公告推送,#开启、关闭资讯推送|米游社原神公告资讯推送|
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|#原神开启、关闭到期活动预警推送|原神活动即将截止时推送|
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|#原神(星铁)开启(关闭)到期活动预警推送|原神(星铁)活动即将截止时推送|
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|#原石预估|新版本可获取原石数量预估|
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|#原石预估|新版本可获取原石数量预估|
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@ -40,8 +40,9 @@ export class mysNews extends plugin {
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reg: '^#(星铁|原神|崩坏三|崩三|绝区零|崩坏二|崩二|崩坏学园二|未定|未定事件簿)?推送(公告|资讯)$',
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reg: '^#(星铁|原神|崩坏三|崩三|绝区零|崩坏二|崩二|崩坏学园二|未定|未定事件簿)?推送(公告|资讯)$',
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permission: 'master',
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permission: 'master',
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fnc: 'mysNewsTask'
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fnc: 'mysNewsTask'
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},{
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},
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reg: '^#原神(开启|关闭)到期活动(预警)?(推送)?$',
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{
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reg: '^#(星铁|原神)(开启|关闭)到期活动(预警)?(推送)?$',
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fnc: 'setActivityPush'
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fnc: 'setActivityPush'
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}
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}
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]
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]
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@ -84,15 +85,24 @@ export class mysNews extends plugin {
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try {
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try {
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pushGroupList = YAML.parse(fs.readFileSync(this.file, `utf8`))
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pushGroupList = YAML.parse(fs.readFileSync(this.file, `utf8`))
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} catch (error) {
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} catch (error) {
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logger.error(`[米游社活动到期推送] 原神活动到期预警推送失败:无法获取配置文件信息\n${error}`)
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logger.error(`[米游社活动到期推送] 活动到期预警推送失败:无法获取配置文件信息\n${error}`)
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return
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return
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}
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}
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if(!pushGroupList.gsActivityPush || pushGroupList.gsActivityPush == {}) return
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if((!pushGroupList.gsActivityPush || pushGroupList.gsActivityPush == {}) && (!pushGroupList.srActivityPush || pushGroupList.srActivityPush == {})) return
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let BotidList = []
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let BotidList = []
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for (let item in pushGroupList.gsActivityPush) {
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let ActivityPushYaml = {...pushGroupList.gsActivityPush, ...pushGroupList.srActivityPush}
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for (let item in ActivityPushYaml) {
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BotidList.push(item)
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BotidList.push(item)
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}
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}
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let ActivityList = await this.getGsActivity()
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let gsActivityList = await this.getGsActivity()
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let srActivityList = await this.getSrActivity()
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let ActivityList = []
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for (let item of srActivityList) {
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ActivityList.push({ game: `sr`, subtitle: item.title, banner: item.img, title: item.title, end_time: item.end_time })
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}
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for (let item of gsActivityList) {
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ActivityList.push({ game: 'gs', subtitle: item.subtitle, banner: item.banner, title: item.title, end_time: item.end_time})
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}
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if(ActivityList.length === 0) return
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if(ActivityList.length === 0) return
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for (let item of BotidList) {
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for (let item of BotidList) {
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let redisapgl = await redis.get(`Yz:apgl:${item}`)
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let redisapgl = await redis.get(`Yz:apgl:${item}`)
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@ -101,19 +111,28 @@ export class mysNews extends plugin {
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if(!redisapgl || redisapgl.date !== date) {
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if(!redisapgl || redisapgl.date !== date) {
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redisapgl = {
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redisapgl = {
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date,
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date,
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GroupList: pushGroupList.gsActivityPush[item]
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GroupList: ActivityPushYaml[item]
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}
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}
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}
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}
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if(!Array.isArray(redisapgl.GroupList) || redisapgl.GroupList.length == 0) break
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if(!Array.isArray(redisapgl.GroupList) || redisapgl.GroupList.length == 0) continue
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if(!Bot[item]) break
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if(!Bot[item]) {
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redisapgl.GroupList.shift()
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await redis.set(`Yz:apgl:${item}`, JSON.stringify(redisapgl))
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continue
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}
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for (let a of ActivityList) {
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for (let a of ActivityList) {
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if((!pushGroupList.srActivityPush || !pushGroupList.srActivityPush[item].includes(redisapgl.GroupList[0])) && a.game === `sr`) continue
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if((!pushGroupList.gsActivityPush || !pushGroupList.gsActivityPush[item].includes(redisapgl.GroupList[0])) && a.game === `gs`) continue
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let pushGame
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if(a.game === `sr`) pushGame = `星铁`
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if(a.game === `gs`) pushGame = `原神`
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let endDt = a.end_time
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let endDt = a.end_time
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endDt = endDt.replace(/\s/, `T`)
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endDt = endDt.replace(/\s/, `T`)
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let todayt = new Date()
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let todayt = new Date()
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endDt = new Date(endDt)
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endDt = new Date(endDt)
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let sydate = await this.calculateRemainingTime(todayt, endDt)
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let sydate = await this.calculateRemainingTime(todayt, endDt)
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let msgList = [
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let msgList = [
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`【原神活动即将结束通知】`,
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`【${pushGame}活动即将结束通知】`,
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`\n活动:${a.subtitle}`,
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`\n活动:${a.subtitle}`,
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segment.image(a.banner),
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segment.image(a.banner),
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`描述:${a.title}`,
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`描述:${a.title}`,
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@ -159,6 +178,29 @@ export class mysNews extends plugin {
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}
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}
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return result
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return result
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}
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}
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async getSrActivity() {
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let srhd
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try {
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srhd = await fetch(`https://hkrpg-api.mihoyo.com/common/hkrpg_cn/announcement/api/getAnnList?game=hkrpg&game_biz=hkrpg_cn&lang=zh-cn&auth_appid=announcement&authkey_ver=1&bundle_id=hkrpg_cn&channel_id=1&level=65&platform=pc®ion=prod_gf_cn&sdk_presentation_style=fullscreen&sdk_screen_transparent=true&sign_type=2&uid=100000000`)
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srhd = await srhd.json()
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} catch {
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return []
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}
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let hdlist = []
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let result = []
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for (let item of srhd.data.pic_list[0].type_list[0].list) {
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if (item.title) hdlist.push(item)
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}
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for (let item of hdlist) {
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let endDt = item.end_time
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endDt = endDt.replace(/\s/, `T`)
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let todayt = new Date()
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endDt = new Date(endDt)
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let sydate = await this.calculateRemainingTime(todayt, endDt)
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if (sydate.days <= 1) result.push(item)
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}
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return result
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}
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async calculateRemainingTime(startDate, endDate) {
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async calculateRemainingTime(startDate, endDate) {
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const difference = endDate - startDate;
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const difference = endDate - startDate;
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@ -178,27 +220,36 @@ export class mysNews extends plugin {
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await this.reply('暂无权限,只有管理员才能操作', true)
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await this.reply('暂无权限,只有管理员才能操作', true)
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return true
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return true
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}
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}
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let typeName
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let pushGame
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if(this.e.msg.includes('星铁')) {
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typeName = `srActivityPush`
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pushGame = `星铁`
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} else {
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typeName = `gsActivityPush`
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pushGame = `原神`
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}
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let cfg = gsCfg.getConfig('mys', 'pushNews')
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let cfg = gsCfg.getConfig('mys', 'pushNews')
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if(!cfg.gsActivityPush) cfg.gsActivityPush = {}
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if(!cfg[typeName]) cfg[typeName] = {}
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if(!Array.isArray(cfg.gsActivityPush[this.e.self_id])) cfg.gsActivityPush[this.e.self_id] = []
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if(!Array.isArray(cfg[typeName][this.e.self_id])) cfg[typeName][this.e.self_id] = []
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let model
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let model
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let msg = `原神活动到期预警推送已`
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let msg = `${pushGame}活动到期预警推送已`
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if(this.e.msg.includes('开启')) {
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if(this.e.msg.includes('开启')) {
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model = '开启'
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model = '开启'
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cfg.gsActivityPush[this.e.self_id].push(this.e.group_id)
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cfg[typeName][this.e.self_id].push(this.e.group_id)
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cfg.gsActivityPush[this.e.self_id] = lodash.uniq(cfg.gsActivityPush[this.e.self_id])
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cfg[typeName][this.e.self_id] = lodash.uniq(cfg[typeName][this.e.self_id])
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msg += `${model}\n如有即将到期的活动将自动推送至此`
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msg += `${model}\n如有即将到期的活动将自动推送至此`
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} else {
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} else {
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model = '关闭'
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model = '关闭'
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msg += model
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msg += model
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cfg.gsActivityPush[this.e.self_id] = lodash.difference(cfg.gsActivityPush[this.e.self_id], [this.e.group_id])
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cfg[typeName][this.e.self_id] = lodash.difference(cfg[typeName][this.e.self_id], [this.e.group_id])
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if (lodash.isEmpty(cfg.gsActivityPush[this.e.self_id]))
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if (lodash.isEmpty(cfg[typeName][this.e.self_id]))
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delete cfg.gsActivityPush[this.e.self_id]
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delete cfg[typeName][this.e.self_id]
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}
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}
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let yaml = YAML.stringify(cfg)
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let yaml = YAML.stringify(cfg)
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fs.writeFileSync(this.file, yaml, 'utf8')
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fs.writeFileSync(this.file, yaml, 'utf8')
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logger.mark(`${this.e.logFnc} ${model}原神活动到期预警:${this.e.group_id}`)
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logger.mark(`${this.e.logFnc} ${model}${pushGame}活动到期预警:${this.e.group_id}`)
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await this.reply(msg)
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await this.reply(msg)
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}
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}
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async mysSearch() {
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async mysSearch() {
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