commit
						7400cd6683
					
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					@ -22,6 +22,7 @@
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|#公告,#公告2,#资讯,#活动|米游社原神最新20条公告资讯|
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					|#公告,#公告2,#资讯,#活动|米游社原神最新20条公告资讯|
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|#米游社xxx|米游社原神帖子搜索,如#米游社七七|
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					|#米游社xxx|米游社原神帖子搜索,如#米游社七七|
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|#开启、关闭公告推送,#开启、关闭资讯推送|米游社原神公告资讯推送|
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					|#开启、关闭公告推送,#开启、关闭资讯推送|米游社原神公告资讯推送|
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					|#原神(星铁)开启(关闭)到期活动预警推送|原神(星铁)活动即将截止时推送|
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|#原石预估|新版本可获取原石数量预估|
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					|#原石预估|新版本可获取原石数量预估|
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					@ -4,6 +4,8 @@ import fs from 'node:fs'
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import lodash from 'lodash'
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					import lodash from 'lodash'
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import gsCfg from '../model/gsCfg.js'
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					import gsCfg from '../model/gsCfg.js'
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import YAML from 'yaml'
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					import YAML from 'yaml'
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					import common from '../../../lib/common/common.js'
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					import fetch from 'node-fetch'
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gsCfg.cpCfg('mys', 'pushNews')
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					gsCfg.cpCfg('mys', 'pushNews')
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export class mysNews extends plugin {
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					export class mysNews extends plugin {
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					@ -38,6 +40,10 @@ export class mysNews extends plugin {
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          reg: '^#(星铁|原神|崩坏三|崩三|绝区零|崩坏二|崩二|崩坏学园二|未定|未定事件簿)?推送(公告|资讯)$',
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					          reg: '^#(星铁|原神|崩坏三|崩三|绝区零|崩坏二|崩二|崩坏学园二|未定|未定事件簿)?推送(公告|资讯)$',
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          permission: 'master',
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					          permission: 'master',
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          fnc: 'mysNewsTask'
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					          fnc: 'mysNewsTask'
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					        },
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					        {
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					          reg: '^#(星铁|原神)(开启|关闭)到期活动(预警)?(推送)?$',
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					          fnc: 'setActivityPush'
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        }
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					        }
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      ]
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					      ]
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    })
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					    })
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					@ -68,9 +74,50 @@ export class mysNews extends plugin {
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  async mysNewsTask() {
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					  async mysNewsTask() {
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    let mysNews = new MysNews(this.e)
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					    let mysNews = new MysNews(this.e)
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					    await mysNews.ActivityPush()
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    await mysNews.mysNewsTask()
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					    await mysNews.mysNewsTask()
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  }
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					  }
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					  async setActivityPush() {
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					    if (!this.e.isGroup) {
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					      await this.reply('推送请在群聊中设置')
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					      return
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					    }
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					    if (!this.e.member?.is_admin && !this.e.isMaster) {
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					      await this.reply('暂无权限,只有管理员才能操作', true)
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					      return true
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					    }
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					    let typeName
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					    let pushGame
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					    if(this.e.msg.includes('星铁')) {
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					      typeName = `srActivityPush`
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					      pushGame = `星铁`
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					    } else {
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					      typeName = `gsActivityPush`
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					      pushGame = `原神`
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					    }
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					    let cfg = gsCfg.getConfig('mys', 'pushNews')
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					    if(!cfg[typeName]) cfg[typeName] = {}
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					    if(!Array.isArray(cfg[typeName][this.e.self_id])) cfg[typeName][this.e.self_id] = []
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					    let model
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					    let msg = `${pushGame}活动到期预警推送已`
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					    if(this.e.msg.includes('开启')) {
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					      model = '开启'
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					      cfg[typeName][this.e.self_id].push(this.e.group_id)
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					      cfg[typeName][this.e.self_id] = lodash.uniq(cfg[typeName][this.e.self_id])
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					      msg += `${model}\n如有即将到期的活动将自动推送至此`
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					    } else {
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					      model = '关闭'
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					      msg += model
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					      cfg[typeName][this.e.self_id] = lodash.difference(cfg[typeName][this.e.self_id], [this.e.group_id])
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					      if (lodash.isEmpty(cfg[typeName][this.e.self_id]))
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					      delete cfg[typeName][this.e.self_id]
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					    }
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					    let yaml = YAML.stringify(cfg)
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					    fs.writeFileSync(this.file, yaml, 'utf8')
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					    logger.mark(`${this.e.logFnc} ${model}${pushGame}活动到期预警:${this.e.group_id}`)
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					    await this.reply(msg)
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					  }
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  async mysSearch() {
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					  async mysSearch() {
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    if (/签到/g.test(this.e.msg)) return false
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					    if (/签到/g.test(this.e.msg)) return false
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    let data = await new MysNews(this.e).mysSearch()
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					    let data = await new MysNews(this.e).mysSearch()
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					@ -19,6 +19,12 @@ gsannounceGroup: {}
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#原神资讯推送群
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					#原神资讯推送群
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gsinfoGroup: {}
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					gsinfoGroup: {}
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					#原神活动到期推送群
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					gsActivityPush: {}
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					#星铁活动到期推送群
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					srActivityPush: {}
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#崩坏星穹铁道公告推送群
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					#崩坏星穹铁道公告推送群
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srannounceGroup: {}
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					srannounceGroup: {}
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					@ -4,6 +4,8 @@ import lodash from 'lodash'
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import puppeteer from '../../../lib/puppeteer/puppeteer.js'
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					import puppeteer from '../../../lib/puppeteer/puppeteer.js'
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import common from '../../../lib/common/common.js'
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					import common from '../../../lib/common/common.js'
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import gsCfg from '../model/gsCfg.js'
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					import gsCfg from '../model/gsCfg.js'
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					import YAML from 'yaml'
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					import fs from 'fs'
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let emoticon
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					let emoticon
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					@ -324,6 +326,141 @@ export default class MysNews extends base {
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    }
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					    }
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  }
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					  }
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					  async ActivityPush() {
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					    let now = new Date()
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					    now = now.getHours();
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					    if(now < 10) return
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					    let pushGroupList
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					    try {
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					      pushGroupList = YAML.parse(fs.readFileSync(`./plugins/genshin/config/mys.pushNews.yaml`, `utf8`))
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					    } catch (error) {
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					      logger.error(`[米游社活动到期推送] 活动到期预警推送失败:无法获取配置文件信息\n${error}`)
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					      return
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					    }
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					    if((!pushGroupList.gsActivityPush || pushGroupList.gsActivityPush == {}) && (!pushGroupList.srActivityPush || pushGroupList.srActivityPush == {})) return
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					    let BotidList = []
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					    let ActivityPushYaml = {...pushGroupList.gsActivityPush, ...pushGroupList.srActivityPush}
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					    for (let item in ActivityPushYaml) {
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					      BotidList.push(item)
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					    }
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					    let gsActivityList = await this.getGsActivity()
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					    let srActivityList = await this.getSrActivity()
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					    let ActivityList = []
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					    for (let item of srActivityList) {
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					      ActivityList.push({ game: `sr`, subtitle: item.title, banner: item.img, title: item.title, end_time: item.end_time })
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					    }
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					    for (let item of gsActivityList) {
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					      ActivityList.push({ game: 'gs', subtitle: item.subtitle, banner: item.banner, title: item.title, end_time: item.end_time})
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					    }
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					    if(ActivityList.length === 0) return
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					    for (let item of BotidList) {
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					      let redisapgl = await redis.get(`Yz:apgl:${item}`)
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					      let date = await this.getDate()
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					      redisapgl = JSON.parse(redisapgl)
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					      if(!redisapgl || redisapgl.date !== date) {
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					        redisapgl = {
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					          date,
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					          GroupList: ActivityPushYaml[item]
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					        }
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					      }
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					      if(!Array.isArray(redisapgl.GroupList) || redisapgl.GroupList.length == 0) continue
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					      if(!Bot[item]) {
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					        redisapgl.GroupList.shift()
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					        await redis.set(`Yz:apgl:${item}`, JSON.stringify(redisapgl))
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					        continue
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					      }
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					      for (let a of ActivityList) {
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					        if((!pushGroupList.srActivityPush || !pushGroupList.srActivityPush[item] || !pushGroupList.srActivityPush[item].includes(redisapgl.GroupList[0])) && a.game === `sr`) continue
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					        if((!pushGroupList.gsActivityPush || !pushGroupList.gsActivityPush[item] || !pushGroupList.gsActivityPush[item].includes(redisapgl.GroupList[0])) && a.game === `gs`) continue
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					        let pushGame
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					        if(a.game === `sr`) pushGame = `星铁`
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					        if(a.game === `gs`) pushGame = `原神`
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					        let endDt = a.end_time
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					        endDt = endDt.replace(/\s/, `T`)
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					        let todayt = new Date()
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					        endDt = new Date(endDt)
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					        let sydate = await this.calculateRemainingTime(todayt, endDt)
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					        let msgList = [
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					          `【${pushGame}活动即将结束通知】`,
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					          `\n活动:${a.subtitle}`,
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					          segment.image(a.banner),
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					          `描述:${a.title}`,
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					          `\n活动剩余时间:${sydate.days}天${sydate.hours}小时${sydate.minutes}分钟${sydate.seconds}秒`,
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					          `\n活动结束时间:${a.end_time}`
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					        ]
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					        logger.mark(`[米游社活动到期推送] 开始推送 ${item}:${redisapgl.GroupList[0]} ${a.subtitle}`)
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					        await common.sleep(5000)
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					        Bot[item].pickGroup(redisapgl.GroupList[0]).sendMsg(msgList)
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					          .then(() => {}).catch((err) => logger.error(`[米游社活动到期推送] ${item}:${redisapgl.GroupList[0]} 推送失败,错误信息${err}`))
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					      }
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					      redisapgl.GroupList.shift()
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					      await redis.set(`Yz:apgl:${item}`, JSON.stringify(redisapgl))
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					    }
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					    return
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					  }
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					  async getDate() {
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					    const currentDate = new Date();
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					    const year = currentDate.getFullYear();
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					    const month = (currentDate.getMonth() + 1).toString().padStart(2, '0');
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					    const day = currentDate.getDate().toString().padStart(2, '0');
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					    return `${year}-${month}-${day}`
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					  }
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					  async getGsActivity() {
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					    let gshd
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					    try {
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					      gshd = await fetch(`https://hk4e-api.mihoyo.com/common/hk4e_cn/announcement/api/getAnnList?game=hk4e&game_biz=hk4e_cn&lang=zh-cn&bundle_id=hk4e_cn&platform=pc®ion=cn_gf01&level=55&uid=100000000`)
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					      gshd = await gshd.json()
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					    } catch {
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					      return []
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					    }
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					    let hdlist = []
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					    let result = []
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					    for (let item of gshd.data.list[1].list) {
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					        if(item.tag_label.includes(`活动`) && !item.title.includes(`传说任务`) && !item.title.includes(`游戏公告`)) hdlist.push(item)
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					    }
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					    for (let item of hdlist) {
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					      let endDt = item.end_time
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					      endDt = endDt.replace(/\s/, `T`)
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					      let todayt = new Date()
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					      endDt = new Date(endDt)
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					      let sydate = await this.calculateRemainingTime(todayt, endDt)
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					      if(sydate.days <= 1) result.push(item)
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					    }
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					    return result
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					  }
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					  async getSrActivity() {
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					    let srhd
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					    try {
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					      srhd = await fetch(`https://hkrpg-api.mihoyo.com/common/hkrpg_cn/announcement/api/getAnnList?game=hkrpg&game_biz=hkrpg_cn&lang=zh-cn&auth_appid=announcement&authkey_ver=1&bundle_id=hkrpg_cn&channel_id=1&level=65&platform=pc®ion=prod_gf_cn&sdk_presentation_style=fullscreen&sdk_screen_transparent=true&sign_type=2&uid=100000000`)
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					      srhd = await srhd.json()
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					    } catch {
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					      return []
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					    }
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					    let hdlist = []
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					    let result = []
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					    for (let item of srhd.data.pic_list[0].type_list[0].list) {
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					      if (item.title) hdlist.push(item)
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					    }
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					    for (let item of hdlist) {
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					      let endDt = item.end_time
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					      endDt = endDt.replace(/\s/, `T`)
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					      let todayt = new Date()
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					      endDt = new Date(endDt)
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					      let sydate = await this.calculateRemainingTime(todayt, endDt)
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					      if (sydate.days <= 1) result.push(item)
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					    }
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					    return result
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					  }
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					  async calculateRemainingTime(startDate, endDate) {
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					    const difference = endDate - startDate;
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					    const days = Math.floor(difference / (1000 * 60 * 60 * 24));
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			||||||
 | 
					    const hours = Math.floor((difference % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60));
 | 
				
			||||||
 | 
					    const minutes = Math.floor((difference % (1000 * 60 * 60)) / (1000 * 60));
 | 
				
			||||||
 | 
					    const seconds = Math.floor((difference % (1000 * 60)) / 1000);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return { days, hours, minutes, seconds };
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
  async sendNews(botId, groupId, typeName, postId, gid) {
 | 
					  async sendNews(botId, groupId, typeName, postId, gid) {
 | 
				
			||||||
    if (!this.pushGroup[groupId]) this.pushGroup[groupId] = 0
 | 
					    if (!this.pushGroup[groupId]) this.pushGroup[groupId] = 0
 | 
				
			||||||
    if (this.pushGroup[groupId] >= this.maxNum) return
 | 
					    if (this.pushGroup[groupId] >= this.maxNum) return
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
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		Reference in New Issue