Miao-Yunzai/plugins/genshin/model/base.js

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import fs from 'node:fs'
import _ from 'lodash'
import { Common, Version } from '#miao'
import { Character } from '#miao.models'
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export default class base {
constructor (e = {}) {
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this.e = e
this.userId = e?.user_id
this.model = 'genshin'
this._path = process.cwd().replace(/\\/g, '/')
}
get prefix () {
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return `Yz:genshin:${this.model}:`
}
// 统一封装渲染
async renderImg (tpl, data, cfg = {}) {
return Common.render('genshin', `html/${tpl}`, data, {
...cfg,
e: this.e
})
}
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/**
* 截图默认数据
* @param saveId html保存id
* @param tplFile 模板html路径
* @param pluResPath 插件资源路径
*/
get screenData () {
const layoutPath = process.cwd() + '/plugins/genshin/resources/html/layout/'
let data = {
saveId: this.userId,
cwd: this._path,
yzVersion: `v${Version.yunzai}`,
genshinLayout: layoutPath + 'genshin.html',
defaultLayout: layoutPath + 'default.html'
}
if (this.e?.isSr) {
let char = Character.get('银狼', 'sr')
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return {
...data,
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tplFile: `./plugins/genshin/resources/StarRail/html/${this.model}/${this.model}.html`,
/** 绝对路径 */
pluResPath: `${this._path}/plugins/genshin/resources/StarRail/`,
srtempFile: 'StarRail/',
headImg: char?.imgs?.banner,
game: 'sr',
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}
}
let char = Character.get('芙宁娜', 'gs')
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return {
...data,
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tplFile: `./plugins/genshin/resources/html/${this.model}/${this.model}.html`,
/** 绝对路径 */
pluResPath: `${this._path}/plugins/genshin/resources/`,
headImg: char?.imgs?.banner,
srtempFile: '',
game: 'gs',
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}
}
}