348 lines
8.1 KiB
JavaScript
348 lines
8.1 KiB
JavaScript
|
import YAML from 'yaml'
|
|||
|
import chokidar from 'chokidar'
|
|||
|
import fs from 'node:fs'
|
|||
|
import { promisify } from 'node:util'
|
|||
|
import lodash from 'lodash'
|
|||
|
import MysInfo from './mys/mysInfo.js'
|
|||
|
|
|||
|
/** 配置文件 */
|
|||
|
class GsCfg {
|
|||
|
constructor () {
|
|||
|
/** 默认设置 */
|
|||
|
this.defSetPath = './plugins/genshin/defSet/'
|
|||
|
this.defSet = {}
|
|||
|
|
|||
|
/** 用户设置 */
|
|||
|
this.configPath = './plugins/genshin/config/'
|
|||
|
this.config = {}
|
|||
|
|
|||
|
/** 监听文件 */
|
|||
|
this.watcher = { config: {}, defSet: {} }
|
|||
|
|
|||
|
this.ignore = ['mys.pubCk', 'gacha.set', 'bot.help', 'role.name']
|
|||
|
}
|
|||
|
|
|||
|
/**
|
|||
|
* @param app 功能
|
|||
|
* @param name 配置文件名称
|
|||
|
*/
|
|||
|
getdefSet (app, name) {
|
|||
|
return this.getYaml(app, name, 'defSet')
|
|||
|
}
|
|||
|
|
|||
|
/** 用户配置 */
|
|||
|
getConfig (app, name) {
|
|||
|
if (this.ignore.includes(`${app}.${name}`)) {
|
|||
|
return this.getYaml(app, name, 'config')
|
|||
|
}
|
|||
|
|
|||
|
return { ...this.getdefSet(app, name), ...this.getYaml(app, name, 'config') }
|
|||
|
}
|
|||
|
|
|||
|
/**
|
|||
|
* 获取配置yaml
|
|||
|
* @param app 功能
|
|||
|
* @param name 名称
|
|||
|
* @param type 默认跑配置-defSet,用户配置-config
|
|||
|
*/
|
|||
|
getYaml (app, name, type) {
|
|||
|
let file = this.getFilePath(app, name, type)
|
|||
|
let key = `${app}.${name}`
|
|||
|
|
|||
|
if (this[type][key]) return this[type][key]
|
|||
|
|
|||
|
try {
|
|||
|
this[type][key] = YAML.parse(
|
|||
|
fs.readFileSync(file, 'utf8')
|
|||
|
)
|
|||
|
} catch (error) {
|
|||
|
logger.error(`[${app}][${name}] 格式错误 ${error}`)
|
|||
|
return false
|
|||
|
}
|
|||
|
|
|||
|
this.watch(file, app, name, type)
|
|||
|
|
|||
|
return this[type][key]
|
|||
|
}
|
|||
|
|
|||
|
getFilePath (app, name, type) {
|
|||
|
if (type == 'defSet') return `${this.defSetPath}${app}/${name}.yaml`
|
|||
|
else return `${this.configPath}${app}.${name}.yaml`
|
|||
|
}
|
|||
|
|
|||
|
/** 监听配置文件 */
|
|||
|
watch (file, app, name, type = 'defSet') {
|
|||
|
let key = `${app}.${name}`
|
|||
|
|
|||
|
if (this.watcher[type][key]) return
|
|||
|
|
|||
|
const watcher = chokidar.watch(file)
|
|||
|
watcher.on('change', path => {
|
|||
|
delete this[type][key]
|
|||
|
logger.mark(`[修改配置文件][${type}][${app}][${name}]`)
|
|||
|
if (this[`change_${app}${name}`]) {
|
|||
|
this[`change_${app}${name}`]()
|
|||
|
}
|
|||
|
})
|
|||
|
|
|||
|
this.watcher[type][key] = watcher
|
|||
|
}
|
|||
|
|
|||
|
get element () {
|
|||
|
return { ...this.getdefSet('element', 'role'), ...this.getdefSet('element', 'weapon') }
|
|||
|
}
|
|||
|
|
|||
|
/** 读取所有用户绑定的ck */
|
|||
|
async getBingCk () {
|
|||
|
let ck = {}
|
|||
|
let ckQQ = {}
|
|||
|
let noteCk = {}
|
|||
|
let dir = './data/MysCookie/'
|
|||
|
let files = fs.readdirSync(dir).filter(file => file.endsWith('.yaml'))
|
|||
|
|
|||
|
const readFile = promisify(fs.readFile)
|
|||
|
|
|||
|
let promises = []
|
|||
|
|
|||
|
files.forEach((v) => promises.push(readFile(`${dir}${v}`, 'utf8')))
|
|||
|
|
|||
|
const res = await Promise.all(promises)
|
|||
|
|
|||
|
res.forEach((v) => {
|
|||
|
let tmp = YAML.parse(v)
|
|||
|
let qq
|
|||
|
lodash.forEach(tmp, (item, uid) => {
|
|||
|
qq = item.qq
|
|||
|
ck[String(uid)] = item
|
|||
|
if (item.isMain && !ckQQ[String(item.qq)]) {
|
|||
|
ckQQ[String(item.qq)] = item
|
|||
|
}
|
|||
|
})
|
|||
|
if (qq && !ckQQ[String(qq)]) {
|
|||
|
ckQQ[String(qq)] = Object.values(tmp)[0]
|
|||
|
}
|
|||
|
noteCk[String(qq)] = tmp
|
|||
|
})
|
|||
|
|
|||
|
return { ck, ckQQ, noteCk }
|
|||
|
}
|
|||
|
|
|||
|
/** 获取qq号绑定ck */
|
|||
|
getBingCkSingle (userId) {
|
|||
|
let file = `./data/MysCookie/${userId}.yaml`
|
|||
|
try {
|
|||
|
let ck = fs.readFileSync(file, 'utf-8')
|
|||
|
ck = YAML.parse(ck)
|
|||
|
return ck
|
|||
|
} catch (error) {
|
|||
|
return {}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
saveBingCk (userId, data) {
|
|||
|
let file = `./data/MysCookie/${userId}.yaml`
|
|||
|
if (lodash.isEmpty(data)) {
|
|||
|
fs.existsSync(file) && fs.unlinkSync(file)
|
|||
|
} else {
|
|||
|
let yaml = YAML.stringify(data)
|
|||
|
fs.writeFileSync(file, yaml, 'utf8')
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
/**
|
|||
|
* 原神角色id转换角色名字
|
|||
|
*/
|
|||
|
roleIdToName (id) {
|
|||
|
let name = this.getdefSet('role', 'name')
|
|||
|
if (name[id]) {
|
|||
|
return name[id][0]
|
|||
|
}
|
|||
|
|
|||
|
return ''
|
|||
|
}
|
|||
|
|
|||
|
/**
|
|||
|
* 原神武器id转换成武器名字
|
|||
|
*/
|
|||
|
getWeaponDataByWeaponHash (hash) {
|
|||
|
let data = this.getdefSet('weapon', 'data')
|
|||
|
let weaponData = {}
|
|||
|
weaponData.name = data.Name[hash]
|
|||
|
weaponData.type = data.Type[weaponData.name]
|
|||
|
weaponData.icon = data.Icon[weaponData.name]
|
|||
|
return weaponData
|
|||
|
}
|
|||
|
|
|||
|
/** 原神角色别名转id */
|
|||
|
roleNameToID (keyword) {
|
|||
|
if (!isNaN(keyword)) keyword = Number(keyword)
|
|||
|
this.getAbbr()
|
|||
|
let roelId = this.nameID.get(String(keyword))
|
|||
|
return roelId || false
|
|||
|
}
|
|||
|
|
|||
|
/** 获取角色别名 */
|
|||
|
getAbbr () {
|
|||
|
if (this.nameID) return
|
|||
|
|
|||
|
this.nameID = new Map()
|
|||
|
|
|||
|
let nameArr = this.getdefSet('role', 'name')
|
|||
|
let nameArrUser = this.getConfig('role', 'name')
|
|||
|
|
|||
|
let nameID = {}
|
|||
|
|
|||
|
for (let i in nameArr) {
|
|||
|
nameID[nameArr[i][0]] = i
|
|||
|
for (let abbr of nameArr[i]) {
|
|||
|
this.nameID.set(String(abbr), i)
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
for (let i in nameArrUser) {
|
|||
|
for (let abbr of nameArrUser[i]) {
|
|||
|
this.nameID.set(String(abbr), nameID[i])
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
/** 返回所有别名,包括用户自定义的 */
|
|||
|
getAllAbbr () {
|
|||
|
let nameArr = this.getdefSet('role', 'name')
|
|||
|
let nameArrUser = this.getConfig('role', 'name')
|
|||
|
|
|||
|
for (let i in nameArrUser) {
|
|||
|
let id = this.roleNameToID(i)
|
|||
|
nameArr[id] = nameArr[id].concat(nameArrUser[i])
|
|||
|
}
|
|||
|
|
|||
|
return nameArr
|
|||
|
}
|
|||
|
|
|||
|
/**
|
|||
|
* 原神角色武器长名称缩写
|
|||
|
* @param name 名称
|
|||
|
* @param isWeapon 是否武器
|
|||
|
*/
|
|||
|
shortName (name, isWeapon = false) {
|
|||
|
let other = {}
|
|||
|
if (isWeapon) {
|
|||
|
other = this.getdefSet('weapon', 'other')
|
|||
|
} else {
|
|||
|
other = this.getdefSet('role', 'other')
|
|||
|
}
|
|||
|
return other.sortName[name] ?? name
|
|||
|
}
|
|||
|
|
|||
|
/** 公共配置ck文件修改hook */
|
|||
|
async change_myspubCk () {
|
|||
|
await MysInfo.initCache()
|
|||
|
await MysInfo.initPubCk()
|
|||
|
}
|
|||
|
|
|||
|
getGachaSet (groupId = '') {
|
|||
|
let config = this.getYaml('gacha', 'set', 'config')
|
|||
|
let def = config.default
|
|||
|
if (config[groupId]) {
|
|||
|
return { ...def, ...config[groupId] }
|
|||
|
}
|
|||
|
return def
|
|||
|
}
|
|||
|
|
|||
|
getMsgUid (msg) {
|
|||
|
let ret = /[1|2|5-9][0-9]{8}/g.exec(msg)
|
|||
|
if (!ret) return false
|
|||
|
return ret[0]
|
|||
|
}
|
|||
|
|
|||
|
/**
|
|||
|
* 获取消息内原神角色名称,uid
|
|||
|
* @param msg 判断消息
|
|||
|
* @param filterMsg 过滤消息
|
|||
|
* @return roleId 角色id
|
|||
|
* @return name 角色名称
|
|||
|
* @return alias 当前别名
|
|||
|
* @return uid 游戏uid
|
|||
|
*/
|
|||
|
getRole (msg, filterMsg = '') {
|
|||
|
let alias = msg.replace(/#|老婆|老公|[1|2|5-9][0-9]{8}/g, '').trim()
|
|||
|
if (filterMsg) {
|
|||
|
alias = alias.replace(new RegExp(filterMsg, 'g'), '').trim()
|
|||
|
}
|
|||
|
|
|||
|
/** 判断是否命中别名 */
|
|||
|
let roleId = this.roleNameToID(alias)
|
|||
|
if (!roleId) return false
|
|||
|
/** 获取uid */
|
|||
|
let uid = this.getMsgUid(msg) || ''
|
|||
|
|
|||
|
return {
|
|||
|
roleId,
|
|||
|
uid,
|
|||
|
alias,
|
|||
|
name: this.roleIdToName(roleId)
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
cpCfg (app, name) {
|
|||
|
if (!fs.existsSync('./plugins/genshin/config')) {
|
|||
|
fs.mkdirSync('./plugins/genshin/config')
|
|||
|
}
|
|||
|
|
|||
|
let set = `./plugins/genshin/config/${app}.${name}.yaml`
|
|||
|
if (!fs.existsSync(set)) {
|
|||
|
fs.copyFileSync(`./plugins/genshin/defSet/${app}/${name}.yaml`, set)
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
/**
|
|||
|
* 根据角色名获取对应的元素类型
|
|||
|
*/
|
|||
|
getElementByRoleName (roleName) {
|
|||
|
let element = this.getdefSet('element', 'role')
|
|||
|
if (element[roleName]) {
|
|||
|
return element[roleName]
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
/**
|
|||
|
* 根据技能id获取对应的技能数据,角色名用于命座加成的技能等级
|
|||
|
*/
|
|||
|
getSkillDataByskillId (skillId, roleName) {
|
|||
|
let skillMap = this.getdefSet('skill', 'data')
|
|||
|
let skillData = {}
|
|||
|
if (skillMap.Name[skillId]) {
|
|||
|
skillData.name = skillMap.Name[skillId]
|
|||
|
}
|
|||
|
if (skillMap.Icon[skillId]) {
|
|||
|
skillData.icon = skillMap.Icon[skillId]
|
|||
|
}
|
|||
|
if (skillMap.Talent[roleName]) {
|
|||
|
skillData.talent = skillMap.Talent[roleName]
|
|||
|
}
|
|||
|
return skillData
|
|||
|
}
|
|||
|
|
|||
|
fightPropIdToName (propId) {
|
|||
|
let propMap = this.getdefSet('prop', 'prop')
|
|||
|
if (propMap[propId]) {
|
|||
|
return propMap[propId]
|
|||
|
}
|
|||
|
return ''
|
|||
|
}
|
|||
|
|
|||
|
getRoleTalentByTalentId (talentId) {
|
|||
|
let talentMap = this.getdefSet('role', 'talent')
|
|||
|
let talent = {}
|
|||
|
if (talentMap.Name[talentId]) {
|
|||
|
talent.name = talentMap.Name[talentId]
|
|||
|
}
|
|||
|
if (talentMap.Icon[talentId]) {
|
|||
|
talent.icon = talentMap.Icon[talentId]
|
|||
|
}
|
|||
|
return talent
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
export default new GsCfg()
|