修复通行证领取,兼容双通行证
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知一一 2024-12-05 23:05:11 +08:00 committed by GitHub
parent 30a3ae3024
commit a736a85e8e
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1 changed files with 245 additions and 289 deletions

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@ -2,30 +2,25 @@
#Include %A_ScriptDir%\lib\github.ahk
CoordMode "Pixel", "Client"
CoordMode "Mouse", "Client"
;操作间隔(单位:毫秒)
sleepTime := 1500
scrRatio := 1.0
;consts
stdScreenW := 3840
stdScreenH := 2160
waitTolerance := 50
colorTolerance := 15
currentVersion := "v0.1.18"
currentVersion := "v0.1.19"
usr := "kyokakawaii"
repo := "DoroHelper"
;utilities
IsSimilarColor(targetColor, color)
{
IsSimilarColor(targetColor, color) {
tr := Format("{:d}", "0x" . substr(targetColor, 3, 2))
tg := Format("{:d}", "0x" . substr(targetColor, 5, 2))
tb := Format("{:d}", "0x" . substr(targetColor, 7, 2))
@ -44,12 +39,9 @@ IsSimilarColor(targetColor, color)
return false
}
ClickOnCheckForUpdate(*)
{
ClickOnCheckForUpdate(*) {
latestObj := Github.latest(usr, repo)
if currentVersion != latestObj.version
{
if currentVersion != latestObj.version {
userResponse := MsgBox(
"DoroHelper存在更新版本:`n"
"`nVersion: " latestObj.version
@ -76,12 +68,9 @@ ClickOnCheckForUpdate(*)
}
}
CheckForUpdate()
{
CheckForUpdate() {
latestObj := Github.latest(usr, repo)
if currentVersion != latestObj.version
{
if currentVersion != latestObj.version {
userResponse := MsgBox(
"DoroHelper存在更新版本:`n"
"`nVersion: " latestObj.version
@ -105,18 +94,14 @@ CheckForUpdate()
}
}
;functions
UserClick(sX, sY, k)
{
UserClick(sX, sY, k) {
uX := Round(sX * k)
uY := Round(sY * k)
Send "{Click " uX " " uY "}"
}
UserCheckColor(sX, sY, sC, k)
{
UserCheckColor(sX, sY, sC, k) {
loop sX.Length {
uX := Round(sX[A_Index] * k)
uY := Round(sY[A_Index] * k)
@ -127,8 +112,7 @@ UserCheckColor(sX, sY, sC, k)
return 1
}
isAutoOff(sX, sY, k)
{
isAutoOff(sX, sY, k) {
uX := Round(sX * k)
uY := Round(sY * k)
uC := PixelGetColor(uX, uY)
@ -143,12 +127,10 @@ isAutoOff(sX, sY, k)
return false
}
autoBurstOn := false
autoAimOn := false
CheckAutoBattle()
{
CheckAutoBattle() {
global autoBurstOn
global autoAimOn
@ -169,9 +151,7 @@ CheckAutoBattle()
}
}
Login()
{
Login() {
stdTargetX := 333
stdTargetY := 2041
UserClick(stdTargetX, stdTargetY, scrRatio)
@ -207,9 +187,7 @@ Login()
}
}
BackToHall()
{
BackToHall() {
stdTargetX := 333
stdTargetY := 2041
UserClick(stdTargetX, stdTargetY, scrRatio)
@ -229,18 +207,15 @@ BackToHall()
}
}
;=============================================================
;1: 防御前哨基地奖励
OutpostDefence()
{
OutpostDefence() {
Start:
stdTargetX := 1092
stdTargetY := 1795
UserClick(stdTargetX, stdTargetY, scrRatio)
Sleep sleepTime
;standard checkpoint
stdCkptX := [1500, 1847]
stdCkptY := [1816, 1858]
@ -305,7 +280,6 @@ OutpostDefence()
UserClick(stdTargetX, stdTargetY, scrRatio)
Sleep sleepTime
if UserCheckColor([2088], [1327], ["0x00A0EB"], scrRatio) {
UserClick(2202, 1342, scrRatio)
}
@ -327,7 +301,6 @@ OutpostDefence()
UserClick(stdTargetX, stdTargetY, scrRatio)
Sleep sleepTime
if UserCheckColor([2088], [1327], ["0x00A0EB"], scrRatio) {
UserClick(2202, 1342, scrRatio)
}
@ -349,7 +322,6 @@ OutpostDefence()
UserClick(stdTargetX, stdTargetY, scrRatio)
Sleep sleepTime
if UserCheckColor([2088], [1327], ["0x00A0EB"], scrRatio) {
UserClick(2202, 1342, scrRatio)
}
@ -361,7 +333,6 @@ OutpostDefence()
}
}
;获得奖励
stdTargetX := 2156
stdTargetY := 1846
@ -394,11 +365,9 @@ OutpostDefence()
}
}
;=============================================================
;2: 付费商店每日每周免费钻
CashShop()
{
CashShop() {
;进入商店
stdTargetX := 1163
stdTargetY := 1354
@ -410,7 +379,8 @@ CashShop()
desiredColor := ["0x0DC2F4", "0x3B3E41"]
while !UserCheckColor(stdCkptX, stdCkptY, desiredColor, scrRatio) {
if UserCheckColor([2047], [1677], ["0x00A0EB"], scrRatio) or UserCheckColor([2047], [1677], ["0x9A9B9A"], scrRatio) {
if UserCheckColor([2047], [1677], ["0x00A0EB"], scrRatio) or UserCheckColor([2047], [1677], ["0x9A9B9A"],
scrRatio) {
UserClick(1789, 1387, scrRatio)
Sleep sleepTime
UserClick(1789, 1387, scrRatio)
@ -458,7 +428,6 @@ CashShop()
if UserCheckColor(stdCkptX, stdCkptY, desiredColor, scrRatio)
delta := true
stdTargetX := 256
if delta
stdTargetX := 432
@ -612,11 +581,9 @@ CashShop()
}
}
;=============================================================
;3: 免费商店
BuyThisBook(coor, k)
{
BuyThisBook(coor, k) {
uX := Round(coor[1] * k)
uY := Round(coor[2] * k)
@ -645,8 +612,7 @@ BuyThisBook(coor, k)
return isCheckedBook[1]
}
FreeShop(numOfBook)
{
FreeShop(numOfBook) {
;进入商店
stdTargetX := 1193
stdTargetY := 1487
@ -794,7 +760,6 @@ FreeShop(numOfBook)
}
;废铁商店检查是否已经购买
stdTargetX := 137
stdTargetY := 1737
@ -830,7 +795,6 @@ FreeShop(numOfBook)
isBoughtTrash := 1
}
;如果需要,则购买竞技场商店前三本书
if numOfBook >= 1 or isCheckedCompanyWeapon {
stdTargetX := 134
@ -1073,11 +1037,9 @@ FreeShop(numOfBook)
}
}
;=============================================================
;4: 派遣
Expedition()
{
Expedition() {
;进入前哨基地
stdTargetX := 1169
stdTargetY := 1663
@ -1209,11 +1171,9 @@ Expedition()
}
}
;=============================================================
;5: 好友点数收取
FriendPoint()
{
FriendPoint() {
stdTargetX := 3729
stdTargetY := 553
UserClick(stdTargetX, stdTargetY, scrRatio)
@ -1238,7 +1198,8 @@ FriendPoint()
stdTargetX := 2276
stdTargetY := 1837
while !UserCheckColor(stdCkptX, stdCkptY, desiredColor, scrRatio) && !UserCheckColor([2104, 2054], [1825, 1876], ["0x8B8788", "0x8B8788"], scrRatio) {
while !UserCheckColor(stdCkptX, stdCkptY, desiredColor, scrRatio) && !UserCheckColor([2104, 2054], [1825, 1876], [
"0x8B8788", "0x8B8788"], scrRatio) {
Sleep sleepTime
if A_Index > waitTolerance {
MsgBox "进入好友界面失败!"
@ -1274,11 +1235,9 @@ FriendPoint()
}
}
;=============================================================
;6: 模拟室5C
SimulationRoom()
{
SimulationRoom() {
stdTargetX := 2689
stdTargetY := 1463
UserClick(stdTargetX, stdTargetY, scrRatio)
@ -1444,7 +1403,8 @@ SimulationRoom()
stdCkptY := [1808]
desiredColor := ["0x05A0E3"]
while !UserCheckColor(stdCkptX, stdCkptY, desiredColor, scrRatio) && !UserCheckColor(stdCkptX, [1808 + 79], desiredColor, scrRatio) {
while !UserCheckColor(stdCkptX, stdCkptY, desiredColor, scrRatio) && !UserCheckColor(stdCkptX, [1808 + 79],
desiredColor, scrRatio) {
Sleep sleepTime
if A_Index > waitTolerance {
MsgBox "快速战斗失败!"
@ -1816,7 +1776,8 @@ SimulationRoom()
stdCkptY2 := [1556]
desiredColor := ["0xEFF3F5"]
while !UserCheckColor(stdCkptX, stdCkptY, desiredColor, scrRatio) && !UserCheckColor(stdCkptX2, stdCkptY2, desiredColor, scrRatio) {
while !UserCheckColor(stdCkptX, stdCkptY, desiredColor, scrRatio) && !UserCheckColor(stdCkptX2, stdCkptY2,
desiredColor, scrRatio) {
UserClick(stdTargetX, stdTargetY, scrRatio)
Sleep sleepTime
if A_Index > waitTolerance {
@ -1921,11 +1882,9 @@ SimulationRoom()
}
}
;=============================================================
;7: 新人竞技场打第三位顺带收50%以上的菜
RookieArena(times)
{
RookieArena(times) {
;进入方舟
stdTargetX := 2689
stdTargetY := 1463
@ -2099,19 +2058,16 @@ RookieArena(times)
}
}
;=============================================================
;8: 对前n位nikke进行好感度咨询(可以通过收藏把想要咨询的nikke排到前面)
NotAllCollection()
{
NotAllCollection() {
stdCkptX := [2447]
stdCkptY := [1464]
desiredColor := ["0x444547"]
return UserCheckColor(stdCkptX, stdCkptY, desiredColor, scrRatio)
}
LoveTalking(times)
{
LoveTalking(times) {
;进入妮姬列表
stdTargetX := 1497
stdTargetY := 2004
@ -2357,11 +2313,9 @@ LoveTalking(times)
}
}
;=============================================================
;9: 爬塔一次(做每日任务)
TribeTower()
{
TribeTower() {
stdTargetX := 2689
stdTargetY := 1463
UserClick(stdTargetX, stdTargetY, scrRatio)
@ -2499,10 +2453,8 @@ TribeTower()
}
}
;=============================================================
MissionCompleted()
{
MissionCompleted() {
stdCkptX := [3451, 3756]
stdCkptY := [2077, 2075]
desiredColor := ["0x00A1FF", "0x00A1FF"]
@ -2513,21 +2465,20 @@ MissionCompleted()
return false
}
MissionFailed()
{
MissionFailed() {
stdCkptX := [2306, 1920, 1590, 1560]
stdCkptY := [702, 1485, 1489, 1473]
desiredColor1 := ["0xB71013", "0xE9E9E7", "0x161515", "0xE9E9E7"]
desiredColor2 := ["0xAD080B", "0xE9E9E7", "0x161515", "0xE9E9E7"]
if UserCheckColor(stdCkptX, stdCkptY, desiredColor1, scrRatio) or UserCheckColor(stdCkptX, stdCkptY, desiredColor2, scrRatio)
if UserCheckColor(stdCkptX, stdCkptY, desiredColor1, scrRatio) or UserCheckColor(stdCkptX, stdCkptY, desiredColor2,
scrRatio)
return true
else
return false
}
MissionEnded()
{
MissionEnded() {
stdCkptX := [3494, 3721, 3526, 3457, 3339, 3407]
stdCkptY := [2086, 2093, 2033, 2043, 2040, 2043]
desiredColor := ["0x6F6F6F", "0x6F6F6F", "0x030303", "0x434343", "0xE6E6E6", "0x000000"]
@ -2540,8 +2491,7 @@ MissionEnded()
failedTower := Array()
CompanyTowerInfo()
{
CompanyTowerInfo() {
info := ""
loop failedTower.Length {
info := info failedTower[A_Index] " "
@ -2553,8 +2503,7 @@ CompanyTowerInfo()
}
;10: 企业塔
CompanyTower()
{
CompanyTower() {
stdTargetX := 2689
stdTargetY := 1463
UserClick(stdTargetX, stdTargetY, scrRatio)
@ -2806,8 +2755,7 @@ CompanyTower()
;=============================================================
;11: 进入异拦
Interception()
{
Interception() {
stdTargetX := 2689
stdTargetY := 1463
UserClick(stdTargetX, stdTargetY, scrRatio)
@ -3244,8 +3192,7 @@ Interception()
;=============================================================
;11: 邮箱收取
Mail()
{
Mail() {
stdTargetX := 3667
stdTargetY := 81
UserClick(stdTargetX, stdTargetY, scrRatio)
@ -3264,11 +3211,12 @@ Mail()
}
}
stdCkptX := [2037]
stdCkptY := [1797]
desiredColor := ["0x9E9B9A"] ;检测灰色的领取按钮
stdTargetX := 2037
stdTargetY := 1797
stdCkptX := [2085]
stdCkptY := [1809]
desiredColor := ["0xCAC7C4"] ;检测灰色的领取按钮
stdTargetX := 2085
stdTargetY := 1809
;Sleep sleepTime ;加载容错
while !UserCheckColor(stdCkptX, stdCkptY, desiredColor, scrRatio) {
UserClick(stdTargetX, stdTargetY, scrRatio) ;不是灰色就一直点全部领取
Sleep sleepTime
@ -3289,12 +3237,10 @@ Mail()
}
}
;=============================================================
;12: 任务收取
Mission()
{
Mission() {
stdTargetX := 3341
stdTargetY := 206
UserClick(stdTargetX, stdTargetY, scrRatio)
@ -3338,9 +3284,39 @@ Mission()
;=============================================================
;13: 通行证收取 单通行证
Pass()
{
;13: 通行证收取
Pass() {
OnePass()
stdCkptX := [3395]
stdCkptY := [368]
desiredColor := ["0xFBFFFF"] ;白色的轮换按钮
stdTargetX := 3395
stdTargetY := 368
if UserCheckColor(stdCkptX, stdCkptY, desiredColor, scrRatio) { ;如果轮换按钮存在
global PassRound
PassRound := 0
while (PassRound < 2) {
userClick(stdTargetX, stdTargetY, scrRatio) ;转一下
Sleep sleepTime
PassRound := PassRound + 1
stdCkptX := [3437]
stdCkptY := [338]
desiredColor := ["0xFF2712"] ;红点
if UserCheckColor(stdCkptX, stdCkptY, desiredColor, scrRatio) { ;如果转出红点
Sleep sleepTime
userClick(stdTargetX, stdTargetY, scrRatio) ;再转一下
Sleep sleepTime
OnePass()
break
}
}
}
}
OnePass() { ;执行一次通行证
stdTargetX := 3633
stdTargetY := 362
UserClick(stdTargetX, stdTargetY, scrRatio)
@ -3359,40 +3335,41 @@ Pass()
}
}
stdCkptX := [2184]
stdCkptY := [705]
desiredColor := ["0xF9FDFF"] ;检测白色的任务
stdTargetX := 2184
stdTargetY := 705
while !UserCheckColor(stdCkptX, stdCkptY, desiredColor, scrRatio) {
UserClick(stdTargetX, stdTargetY, scrRatio) ;不是白色就一直点领取
stdCkptX := [1733]
stdCkptY := [699]
desiredColor := ["0xF1F5F6"]
stdTargetX := 2130
stdTargetY := 699
while !UserCheckColor(stdCkptX, stdCkptY, desiredColor, scrRatio) { ;左不是白则点右
UserClick(stdTargetX, stdTargetY, scrRatio)
Sleep sleepTime
}
stdCkptX := [1866]
stdCkptY := [2012]
desiredColor := ["0xB8B5B6"] ;检测灰色的全部领取
stdTargetX := 1866
stdTargetY := 2012
stdCkptX := [1824]
stdCkptY := [1992]
desiredColor := ["0x7C7C7C"] ;检测灰色的全部领取
stdTargetX := 1824
stdTargetY := 1992
while !UserCheckColor(stdCkptX, stdCkptY, desiredColor, scrRatio) {
UserClick(stdTargetX, stdTargetY, scrRatio) ;不是灰色就一直点领取
Sleep sleepTime
}
stdCkptX := [1625]
stdCkptY := [711]
desiredColor := ["0xF9FDFF"] ;检测白色的奖励
stdTargetX := 1625
stdTargetY := 711
while !UserCheckColor(stdCkptX, stdCkptY, desiredColor, scrRatio) {
UserClick(stdTargetX, stdTargetY, scrRatio) ;不是白色就一直点领取
stdCkptX := [2130]
stdCkptY := [699]
desiredColor := ["0xF1F5F6"]
stdTargetX := 1733
stdTargetY := 699
while !UserCheckColor(stdCkptX, stdCkptY, desiredColor, scrRatio) { ;右不是白则点左
UserClick(stdTargetX, stdTargetY, scrRatio)
Sleep sleepTime
}
stdCkptX := [1866]
stdCkptY := [2012]
desiredColor := ["0xB8B5B6"] ;检测灰色的全部领取
stdTargetX := 1866
stdTargetY := 2012
stdCkptX := [1824]
stdCkptY := [1992]
desiredColor := ["0x7C7C7C"] ;检测灰色的全部领取
stdTargetX := 1824
stdTargetY := 1992
while !UserCheckColor(stdCkptX, stdCkptY, desiredColor, scrRatio) {
UserClick(stdTargetX, stdTargetY, scrRatio) ;不是灰色就一直点领取
Sleep sleepTime
@ -3411,166 +3388,147 @@ Pass()
ExitApp
}
}
stdCkptX := [3395]
stdCkptY := [368]
desiredColor := ["0xFBFFFF"] ;检测是否多通行证
stdTargetX := 3395
stdTargetY := 368
if UserCheckColor(stdCkptX, stdCkptY, desiredColor, scrRatio) {
}
}
ClickOnOutpostDefence(*)
{
ClickOnOutpostDefence(*) {
global isCheckedOutposeDefence
isCheckedOutposeDefence := 1 - isCheckedOutposeDefence
}
ClickOnCashShop(*)
{
ClickOnCashShop(*) {
global isCheckedCashShop
isCheckedCashShop := 1 - isCheckedCashShop
}
ClickOnFreeShop(*)
{
ClickOnFreeShop(*) {
global isCheckedFreeShop
isCheckedFreeShop := 1 - isCheckedFreeShop
}
ClickOnExpedition(*)
{
ClickOnExpedition(*) {
global isCheckedExpedtion
isCheckedExpedtion := 1 - isCheckedExpedtion
}
ClickOnFriendPoint(*)
{
ClickOnFriendPoint(*) {
global isCheckedFriendPoint
isCheckedFriendPoint := 1 - isCheckedFriendPoint
}
ClickOnMail(*)
{
ClickOnMail(*) {
global isCheckedMail
isCheckedMail := 1 - isCheckedMail
}
ClickOnMission(*)
{
ClickOnMission(*) {
global isCheckedMission
isCheckedMission := 1 - isCheckedMission
}
ClickOnPass(*)
{
ClickOnPass(*) {
global isCheckedPass
isCheckedPass := 1 - isCheckedPass
}
ClickOnSimulationRoom(*)
{
ClickOnSimulationRoom(*) {
global isCheckedSimulationRoom
isCheckedSimulationRoom := 1 - isCheckedSimulationRoom
}
ClickOnRookieArena(*)
{
ClickOnRookieArena(*) {
global isCheckedRookieArena
isCheckedRookieArena := 1 - isCheckedRookieArena
}
ClickOnLoveTalking(*)
{
ClickOnLoveTalking(*) {
global isCheckedLoveTalking
isCheckedLoveTalking := 1 - isCheckedLoveTalking
}
ClickOnCompanyTower(*)
{
ClickOnCompanyTower(*) {
global isCheckedCompanyTower
isCheckedCompanyTower := 1 - isCheckedCompanyTower
}
ClickOnTribeTower(*)
{
ClickOnTribeTower(*) {
global isCheckedTribeTower
isCheckedTribeTower := 1 - isCheckedTribeTower
}
ClickOnCompanyWeapon(*)
{
ClickOnCompanyWeapon(*) {
global isCheckedCompanyWeapon
isCheckedCompanyWeapon := 1 - isCheckedCompanyWeapon
}
ClickOnInterception(*)
{
ClickOnInterception(*) {
global isCheckedInterception
isCheckedInterception := 1 - isCheckedInterception
}
ClickOnLongTalk(*)
{
ClickOnLongTalk(*) {
global isCheckedLongTalk
isCheckedLongTalk := 1 - isCheckedLongTalk
}
ClickAutoCheckUpdate(*)
{
ClickAutoCheckUpdate(*) {
global isCheckedAutoCheckUpdate
isCheckedAutoCheckUpdate := 1 - isCheckedAutoCheckUpdate
}
ClickOnFireBook(*)
{
ClickOnFireBook(*) {
global isCheckedBook
isCheckedBook[1] := 1 - isCheckedBook[1]
}
ClickOnWaterBook(*)
{
ClickOnWaterBook(*) {
global isCheckedBook
isCheckedBook[2] := 1 - isCheckedBook[2]
}
ClickOnWindBook(*)
{
ClickOnWindBook(*) {
global isCheckedBook
isCheckedBook[3] := 1 - isCheckedBook[3]
}
ClickOnElecBook(*)
{
ClickOnElecBook(*) {
global isCheckedBook
isCheckedBook[4] := 1 - isCheckedBook[4]
}
ClickOnIronBook(*)
{
ClickOnIronBook(*) {
global isCheckedBook
isCheckedBook[5] := 1 - isCheckedBook[5]
}
ChangeOnNumOfBook(GUICtrl, *)
{
ChangeOnNumOfBook(GUICtrl, *) {
global numOfBook
numOfBook := GUICtrl.Value - 1
}
ChangeOnNumOfBattle(GUICtrl, *)
{
ChangeOnNumOfBattle(GUICtrl, *) {
global numOfBattle
numOfBattle := GUICtrl.Value + 1
}
ChangeOnNumOfLoveTalking(GUICtrl, *)
{
ChangeOnNumOfLoveTalking(GUICtrl, *) {
global numOfLoveTalking
numOfLoveTalking := GUICtrl.Value
}
ChangeOnInterceptionBoss(GUICtrl, *)
{
ChangeOnInterceptionBoss(GUICtrl, *) {
global InterceptionBoss
InterceptionBoss := GUICtrl.Value
}
ChangeOnSleepTime(GUICtrl, *)
{
ChangeOnSleepTime(GUICtrl, *) {
global sleepTime
switch GUICtrl.Value {
case 1: sleepTime := 750
@ -3583,8 +3541,7 @@ ChangeOnSleepTime(GUICtrl, *)
}
}
ChangeOnColorTolerance(GUICtrl, *)
{
ChangeOnColorTolerance(GUICtrl, *) {
global colorTolerance
switch GUICtrl.Value {
case 1: colorTolerance := 15
@ -3593,8 +3550,7 @@ ChangeOnColorTolerance(GUICtrl, *)
}
}
ClickOnHelp(*)
{
ClickOnHelp(*) {
msgbox "
(
#############################################
@ -3633,8 +3589,7 @@ ClickOnHelp(*)
}
ClickOnDoro(*)
{
ClickOnDoro(*) {
WriteSettings()
title := "勝利女神:妮姬"
@ -3708,6 +3663,7 @@ ClickOnDoro(*)
if isCheckedPass
Pass()
}
if isBoughtTrash == 0
@ -3715,18 +3671,15 @@ ClickOnDoro(*)
MsgBox "Doro完成任务" CompanyTowerInfo()
ExitApp
;ExitApp
Pause
}
SleepTimeToLabel(sleepTime)
{
SleepTimeToLabel(sleepTime) {
return String(sleepTime / 250 - 2)
}
ColorToleranceToLabel(colorTolerance)
{
ColorToleranceToLabel(colorTolerance) {
switch colorTolerance {
case 15: return "1"
case 35: return "2"
@ -3735,45 +3688,35 @@ ColorToleranceToLabel(colorTolerance)
}
}
IsCheckedToString(foo)
{
IsCheckedToString(foo) {
if foo
return "Checked"
else
return ""
}
NumOfBookToLabel(n)
{
NumOfBookToLabel(n) {
return String(n + 1)
}
NumOfBattleToLabel(n)
{
NumOfBattleToLabel(n) {
return String(n - 1)
}
NumOfLoveTalkingToLabel(n)
{
NumOfLoveTalkingToLabel(n) {
return String(n)
}
InterceptionBossToLabel(n)
{
InterceptionBossToLabel(n) {
return String(n)
}
SaveSettings(*)
{
SaveSettings(*) {
WriteSettings()
MsgBox "设置已保存!"
}
WriteSettings(*)
{
WriteSettings(*) {
IniWrite(sleepTime, "settings.ini", "section1", "sleepTime")
IniWrite(colorTolerance, "settings.ini", "section1", "colorTolerance")
IniWrite(isCheckedOutposeDefence, "settings.ini", "section1", "isCheckedOutposeDefence")
@ -3804,8 +3747,7 @@ WriteSettings(*)
IniWrite(isCheckedBook[5], "settings.ini", "section1", "isCheckedBook[5]")
}
LoadSettings()
{
LoadSettings() {
global sleepTime
global colorTolerance
global isCheckedOutposeDefence
@ -3930,14 +3872,15 @@ LoadSettings()
catch as err {
IniWrite(isCheckedMission, "settings.ini", "section1", "isCheckedMission")
}
try {
isCheckedPass := IniRead("settings.ini", "section1", "isCheckedPass")
}
catch as err {
IniWrite(isCheckedPass, "settings.ini", "section1", "isCheckedPass")
}
}
}
isCheckedOutposeDefence := 1
isCheckedCashShop := 1
@ -3963,7 +3906,6 @@ numOfBattle := 5
numOfLoveTalking := 10
isBoughtTrash := 1
/*
^1::{
MsgBox isCheckedOutposeDefence " " isCheckedCashShop " " isCheckedFreeShop " " isCheckedExpedtion " " isCheckedFriendPoint " " isCheckedMail " " isCheckedSimulationRoom " " isCheckedRookieArena " " isCheckedLoveTalking " " isCheckedTribeTower
@ -4014,15 +3956,20 @@ doroGui.Add("Button","R1 x+10","检查更新").OnEvent("Click", ClickOnCheckForU
Tab := doroGui.Add("Tab3", "xm") ;由于autohotkey有bug只能这样写
Tab.Add(["doro设置", "收获", "商店", "日常", "默认"])
Tab.UseTab("doro设置")
doroGui.Add("Checkbox", IsCheckedToString(isCheckedAutoCheckUpdate) " R2", "自动检查更新(确保能连上github)").OnEvent("Click", ClickAutoCheckUpdate)
doroGui.Add("Checkbox", IsCheckedToString(isCheckedAutoCheckUpdate) " R2", "自动检查更新(确保能连上github)").OnEvent("Click",
ClickAutoCheckUpdate)
doroGui.Add("Text", , "点击间隔(单位毫秒),谨慎更改")
doroGui.Add("DropDownList", "Choose" SleepTimeToLabel(sleepTime), [750, 1000, 1250, 1500, 1750, 2000]).OnEvent("Change", ChangeOnSleepTime)
doroGui.Add("DropDownList", "Choose" SleepTimeToLabel(sleepTime), [750, 1000, 1250, 1500, 1750, 2000]).OnEvent("Change",
ChangeOnSleepTime)
doroGui.Add("Text", , "色差容忍度,能跑就别改")
doroGui.Add("DropDownList", "Choose" ColorToleranceToLabel(colorTolerance), ["严格", "宽松"]).OnEvent("Change", ChangeOnColorTolerance)
doroGui.Add("DropDownList", "Choose" ColorToleranceToLabel(colorTolerance), ["严格", "宽松"]).OnEvent("Change",
ChangeOnColorTolerance)
doroGui.Add("Button", "R1", "保存当前设置").OnEvent("Click", SaveSettings)
Tab.UseTab("收获")
doroGui.Add("Checkbox", IsCheckedToString(isCheckedOutposeDefence) " R1.2", "领取前哨基地防御奖励+1次免费歼灭").OnEvent("Click", ClickOnOutpostDefence)
doroGui.Add("Checkbox", IsCheckedToString(isCheckedCashShop) " R1.2", "领取付费商店免费钻(进不了商店的别选)").OnEvent("Click", ClickOnCashShop)
doroGui.Add("Checkbox", IsCheckedToString(isCheckedOutposeDefence) " R1.2", "领取前哨基地防御奖励+1次免费歼灭").OnEvent("Click",
ClickOnOutpostDefence)
doroGui.Add("Checkbox", IsCheckedToString(isCheckedCashShop) " R1.2", "领取付费商店免费钻(进不了商店的别选)").OnEvent("Click",
ClickOnCashShop)
doroGui.Add("Checkbox", IsCheckedToString(isCheckedExpedtion) " R1.2", "派遣委托").OnEvent("Click", ClickOnExpedition)
doroGui.Add("Checkbox", IsCheckedToString(isCheckedFriendPoint) " R1.2", "好友点数收取").OnEvent("Click", ClickOnFriendPoint)
doroGui.Add("Checkbox", IsCheckedToString(isCheckedMail) " R1.2", "邮箱收取").OnEvent("Click", ClickOnMail)
@ -4030,7 +3977,8 @@ doroGui.Add("Checkbox", IsCheckedToString(isCheckedMission) " R1.2", "任务收
doroGui.Add("Checkbox", IsCheckedToString(isCheckedPass) " R1.2", "通行证收取").OnEvent("Click", ClickOnPass)
Tab.UseTab("商店")
doroGui.Add("Text", "R1.2 Section", "普通商店")
doroGui.Add("Checkbox", IsCheckedToString(isCheckedFreeShop) " R1.2 xs+15 ", "每日白嫖2次").OnEvent("Click", ClickOnFreeShop)
doroGui.Add("Checkbox", IsCheckedToString(isCheckedFreeShop) " R1.2 xs+15 ", "每日白嫖2次").OnEvent("Click", ClickOnFreeShop
)
doroGui.Add("CheckBox", " R1.2 xs+15", "购买简介个性化礼包")
doroGui.Add("Text", "R1.2 xs", "竞技场商店")
doroGui.Add("Text", "R1.2 xs+15", "购买手册:")
@ -4039,7 +3987,8 @@ doroGui.Add("Checkbox", IsCheckedToString(isCheckedBook[2]) " R1.2 X+1", "水冷
doroGui.Add("Checkbox", IsCheckedToString(isCheckedBook[3]) " R1.2 X+1", "风压").OnEvent("Click", ClickOnWindBook)
doroGui.Add("Checkbox", IsCheckedToString(isCheckedBook[4]) " R1.2 X+1", "电击").OnEvent("Click", ClickOnElecBook)
doroGui.Add("Checkbox", IsCheckedToString(isCheckedBook[5]) " R1.2 X+1", "铁甲").OnEvent("Click", ClickOnIronBook)
doroGui.Add("Checkbox", IsCheckedToString(isCheckedCompanyWeapon) " R1.2 xs+15", "购买公司武器熔炉").OnEvent("Click", ClickOnCompanyWeapon)
doroGui.Add("Checkbox", IsCheckedToString(isCheckedCompanyWeapon) " R1.2 xs+15", "购买公司武器熔炉").OnEvent("Click",
ClickOnCompanyWeapon)
doroGui.Add("CheckBox", " R1.2", "购买简介个性化礼包")
doroGui.Add("Text", "R1.2 xs Section", "废铁商店(简介个性化礼包和废铁商店还在做)")
doroGui.Add("Checkbox", " R1.2 xs+15", "购买珠宝")
@ -4055,21 +4004,31 @@ doroGui.Add("Checkbox", " R1.2 xs+15", "信用点+盒")
doroGui.Add("Checkbox", " R1.2 x+1", "战斗数据辑盒")
doroGui.Add("Checkbox", " R1.2 x+1", "芯尘盒")
Tab.UseTab("日常")
doroGui.Add("Checkbox", IsCheckedToString(isCheckedSimulationRoom) " R1.2", "模拟室5C(普通关卡需要快速战斗)").OnEvent("Click", ClickOnSimulationRoom)
doroGui.Add("Checkbox", IsCheckedToString(isCheckedRookieArena) " R1.2", "新人竞技场(请点开快速战斗)").OnEvent("Click", ClickOnRookieArena)
doroGui.Add("Checkbox", IsCheckedToString(isCheckedLoveTalking) " " " R1.2 Section", "咨询妮姬(可以通过收藏改变妮姬排序)").OnEvent("Click", ClickOnLoveTalking)
doroGui.Add("Checkbox", IsCheckedToString(isCheckedLongTalk) " R1.2 XP+15 Y+M", "若图鉴未满,则进行详细咨询").OnEvent("Click", ClickOnLongTalk)
doroGui.Add("Checkbox", IsCheckedToString(isCheckedCompanyTower) " R1.2 xs Section", "爬企业塔").OnEvent("Click", ClickOnCompanyTower)
doroGui.Add("Checkbox", IsCheckedToString(isCheckedTribeTower) " R1.2 XP+15 Y+M", "只完成每日任务,在进入后退出").OnEvent("Click", ClickOnTribeTower)
doroGui.Add("Checkbox", IsCheckedToString(isCheckedInterception) " R1.2 xs", "使用对应编队进行异常拦截自动战斗").OnEvent("Click", ClickOnInterception)
doroGui.Add("DropDownList", "Choose" InterceptionBossToLabel(InterceptionBoss), ["克拉肯(石)编队1", "过激派(头)编队2", "镜像容器(手)编队3", "茵迪维利亚(衣)编队4", "死神(脚)编队5"]).OnEvent("Change", ChangeOnInterceptionBoss)
doroGui.Add("Checkbox", IsCheckedToString(isCheckedSimulationRoom) " R1.2", "模拟室5C(普通关卡需要快速战斗)").OnEvent("Click",
ClickOnSimulationRoom)
doroGui.Add("Checkbox", IsCheckedToString(isCheckedRookieArena) " R1.2", "新人竞技场(请点开快速战斗)").OnEvent("Click",
ClickOnRookieArena)
doroGui.Add("Checkbox", IsCheckedToString(isCheckedLoveTalking) " " " R1.2 Section", "咨询妮姬(可以通过收藏改变妮姬排序)").OnEvent(
"Click", ClickOnLoveTalking)
doroGui.Add("Checkbox", IsCheckedToString(isCheckedLongTalk) " R1.2 XP+15 Y+M", "若图鉴未满,则进行详细咨询").OnEvent("Click",
ClickOnLongTalk)
doroGui.Add("Checkbox", IsCheckedToString(isCheckedCompanyTower) " R1.2 xs Section", "爬企业塔").OnEvent("Click",
ClickOnCompanyTower)
doroGui.Add("Checkbox", IsCheckedToString(isCheckedTribeTower) " R1.2 XP+15 Y+M", "只完成每日任务,在进入后退出").OnEvent("Click",
ClickOnTribeTower)
doroGui.Add("Checkbox", IsCheckedToString(isCheckedInterception) " R1.2 xs", "使用对应编队进行异常拦截自动战斗").OnEvent("Click",
ClickOnInterception)
doroGui.Add("DropDownList", "Choose" InterceptionBossToLabel(InterceptionBoss), ["克拉肯(石)编队1", "过激派(头)编队2",
"镜像容器(手)编队3", "茵迪维利亚(衣)编队4", "死神(脚)编队5"]).OnEvent("Change", ChangeOnInterceptionBoss)
Tab.UseTab("默认")
doroGui.Add("Text", , "购买几本代码手册?")
doroGui.Add("DropDownList", "Choose" NumOfBookToLabel(numOfBook), [0, 1, 2, 3]).OnEvent("Change", ChangeOnNumOfBook)
doroGui.Add("Text", , "新人竞技场打几次?")
doroGui.Add("DropDownList", "Choose" NumOfBattleToLabel(numOfBattle), [2, 3, 4, 5]).OnEvent("Change", ChangeOnNumOfBattle)
doroGui.Add("DropDownList", "Choose" NumOfBattleToLabel(numOfBattle), [2, 3, 4, 5]).OnEvent("Change",
ChangeOnNumOfBattle)
doroGui.Add("Text", , "咨询几位妮姬?")
doroGui.Add("DropDownList", "Choose" NumOfLoveTalkingToLabel(numOfLoveTalking), [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]).OnEvent("Change", ChangeOnNumOfLoveTalking)
doroGui.Add("DropDownList", "Choose" NumOfLoveTalkingToLabel(numOfLoveTalking), [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]).OnEvent(
"Change", ChangeOnNumOfLoveTalking)
Tab.UseTab()
doroGui.Add("Button", "Default w80 xm+100", "DORO!").OnEvent("Click", ClickOnDoro)
doroGui.Show()
@ -4082,9 +4041,6 @@ doroGui.Show()
Pause -1
}
/*
;登陆到主界面
Login()