fix: 修复了缩放异常的问题

This commit is contained in:
知一一 2025-06-02 20:08:33 +08:00
parent 7e2988588f
commit a5278d69f0
1 changed files with 5 additions and 8 deletions

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@ -6,7 +6,7 @@ CoordMode "Pixel", "Client"
CoordMode "Mouse", "Client" CoordMode "Mouse", "Client"
;region 设置常量 ;region 设置常量
try TraySetIcon "doro.ico" try TraySetIcon "doro.ico"
currentVersion := "v1.0.0-beta.5" currentVersion := "v1.0.0-beta.6"
usr := "1204244136" usr := "1204244136"
repo := "DoroHelper" repo := "DoroHelper"
;endregion 设置常量 ;endregion 设置常量
@ -431,22 +431,19 @@ Initialization() {
WinGetPos &NikkeXP, &NikkeYP, &NikkeWP, &NikkeHP, nikkeID WinGetPos &NikkeXP, &NikkeYP, &NikkeWP, &NikkeHP, nikkeID
currentScale := A_ScreenDPI / 96 ;确定dpi缩放比例主要影响识图 currentScale := A_ScreenDPI / 96 ;确定dpi缩放比例主要影响识图
scrRatio := NikkeH / stdScreenH ;确定nikke尺寸之于额定尺寸的比例4K主要影响点击 scrRatio := NikkeH / stdScreenH ;确定nikke尺寸之于额定尺寸的比例4K主要影响点击
WinRatio := Round(NikkeW / 2347, 3) ;确定nikke尺寸之于额定nikke尺寸的比例我是在nikke宽度2347像素的情况下截图的),主要影响识图 WinRatio := Round(NikkeW / 2331, 3) ;确定nikke尺寸之于额定nikke尺寸的比例我是在nikke工作区宽度2331像素的情况下截图的),主要影响识图
TrueRatio := Round(currentScale * WinRatio, 3) TrueRatio := Round(currentScale * WinRatio, 3)
GameRatio := Round(NikkeW / NikkeH, 3) GameRatio := Round(NikkeW / NikkeH, 3)
AddLog("`nnikke坐标是" NikkeX "," NikkeY "`n屏幕宽度是" A_ScreenWidth "`n屏幕高度是" A_ScreenHeight "`nnikke宽度是" NikkeW "`nnikke高度是" NikkeH "`n游戏画面比例是" GameRatio "`ndpi缩放比例是" currentScale "`n额定缩放比例是" WinRatio "`n图片缩放系数是" TrueRatio "`n识图宽容度是" PicTolerance) AddLog("`nnikke坐标是" NikkeX "," NikkeY "`n屏幕宽度是" A_ScreenWidth "`n屏幕高度是" A_ScreenHeight "`nnikke宽度是" NikkeW "`nnikke高度是" NikkeH "`n游戏画面比例是" GameRatio "`ndpi缩放比例是" currentScale "`n额定缩放比例是" WinRatio "`n图片缩放系数是" TrueRatio "`n识图宽容度是" PicTolerance)
AddLog("如有问题请加入反馈qq群584275905反馈请附带日志或录屏") AddLog("如有问题请加入反馈qq群584275905反馈请附带日志或录屏")
if GameRatio != 1.778 { if GameRatio != 1.778 {
MsgBox ("请将游戏画面比例调整至16:9") MsgBox ("请将游戏画面比例调整至16:9")
Pause
} }
if A_ScreenWidth < 2347 { if A_ScreenWidth < 2331 {
MsgBox ("屏幕尺寸过小,请更换显示器!") MsgBox ("屏幕尺寸过小,请更换显示器!")
Pause
} }
if A_ScreenDPI != 96 { if A_ScreenDPI != 96 {
MsgBox ("缩放比例不为100%,请更改!") MsgBox ("缩放比例不为100%,请更改!")
Pause
} }
if Round(WinRatio) != 1 { if Round(WinRatio) != 1 {
MsgBox ("请按ctrl+3调整游戏尺寸直到没有此提示") MsgBox ("请按ctrl+3调整游戏尺寸直到没有此提示")
@ -2736,8 +2733,8 @@ TestMode(BtnTestMode, Info) {
NonClientWidth := Width - ClientWidth NonClientWidth := Width - ClientWidth
NewClientX := (A_ScreenWidth / 2) - (NikkeWP / 2) NewClientX := (A_ScreenWidth / 2) - (NikkeWP / 2)
NewClientY := (A_ScreenHeight / 2) - (NikkeHP / 2) NewClientY := (A_ScreenHeight / 2) - (NikkeHP / 2)
NewClientWidth := 2347 NewClientWidth := 2331
NewClientHeight := 1350 NewClientHeight := 1311
; 计算新的窗口整体大小,以适应新的工作区大小 ; 计算新的窗口整体大小,以适应新的工作区大小
NewWindowX := NewClientX NewWindowX := NewClientX
NewWindowY := NewClientY NewWindowY := NewClientY