fix: 修复了战斗失败无法返回的问题

This commit is contained in:
知一一 2025-05-26 23:39:01 +08:00
parent ccb764d4f5
commit 441fbd2f1e
1 changed files with 9 additions and 4 deletions

View File

@ -763,25 +763,30 @@ BattleSettlement(Screenshot := false) {
check := 0
CheckAutoBattle
AddLog("等待战斗结算")
TextTAB := "|<TAB的图标>*149$32.0Tzzzk3zzzw0zzzz0Dzzzk3zzzw0zzzz0Dzzzk3zzzw0w0zz0D0Dzk3k3zw0w0zz0D0Dzk3k3zw0w0y00D0D003k3k00w0w00D0D003k3k00w0w00D0D003k3k00w0w00D0D003k3k00w0w00D0D0Dzzzzzzzzzzzzzzzzzzzzw000000000000000000000U"
;无限塔胜利或失败会出现该图标
TextTAB := "|<TAB的图标>*200$30.0Tzzz0Tzzz0Tzzz0Tzzz0Tzzz0Tzzz0Tzzz0T0Tz0T0Tz0T0Tz0T0Tz0T0Tz0T0Tz0T0S00T0S00T0S00T0S00T0S00T0S00T0S00T0S00T0S00T0S00T0S00T0S0zzzy0zzzzzzzzzzzzzzzzzzzz0000000000U0000U"
;竞技场快速战斗会出现该图标
TextR := "|<R的图标>*147$41.zzk07zzzy003zzzk001zzy0000zzs1zw0xzUDzy0ny1zzz03s7zzz07UTzzz0D1zzzz0Q7zzzw0sTzzzk1UzyTz033zwTzy27zsTzzsDzkTzzkzzUDzzVzz0Dzz3zy0Dzy7zw07zwDzs07zsTzk0TzkzzU1zzVzz07zz3zy0TzU3zw3zy27zsDzw4DzkzzsMDzbzzUsDzTzz3kTzzzw7kTzzzkTkTzzz1zUTzzw3zUDzzUDzUDzy0zzU3zU3zzk000Tzzk001zzzs00Dzzzy01zzk"
;拦截扫荡会出现该图标
Text点击 := "|<点击>*100$37.zlzzwTzszzyDzw0Dz7zy07U03z7zk01zXzzszk01zwTs00w00ATwQ006DyD0033y7zlzU03ssss03wQQTzzyCCAH4T776MX7U02ANXk00CAMs00U"
while true {
if (ok := FindText(&X, &Y, NikkeX, NikkeY, NikkeX + NikkeW, NikkeY + NikkeH, 0.2 * PicTolerance, 0.2 * PicTolerance, TextTAB, , 0, , , , , TrueRatio, TrueRatio)) {
check := check + 1
; AddLog("已命中" check "次")
;需要连续三次命中代表战斗结束
; AddLog("TAB已命中共" check "次")
}
else if (ok := FindText(&X, &Y, NikkeX, NikkeY, NikkeX + NikkeW, NikkeY + NikkeH, 0.2 * PicTolerance, 0.2 * PicTolerance, TextR, 0, 0, , , , , TrueRatio, TrueRatio)) {
check := check + 1
; AddLog("R已命中共" check "次")
}
else if (ok := FindText(&X, &Y, NikkeX, NikkeY, NikkeX + NikkeW, NikkeY + NikkeH, 0.2 * PicTolerance, 0.2 * PicTolerance, Text点击, 0, 0, , , , , TrueRatio, TrueRatio)) {
check := check + 1
; AddLog("点击已命中,共" check "次")
}
else {
; AddLog("未命中,重新计数")
; AddLog("未命中,重新计数")
check := 0
}
;需要连续三次命中代表战斗结束
if (check = 3) {
;是否需要截图
if Screenshot {